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Can I do this with alter self?
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<blockquote data-quote="Mistwell" data-source="post: 2814456" data-attributes="member: 2525"><p>This is the guide I use for Alter Self:</p><p></p><p>FLIGHT</p><p></p><p>Avarial (Humanoid Winged Elves) (Source: Races of Faerun, pg. 31)</p><p>Description: Soft, feathered wings spanning twelve to sixteen feet, usually white but sometimes gray, bown, black, or spexkled; Pale white skin with tinges of blue or faint silver; Silver-white or black hair; Large brilliant blue, green, or scintillating violet eyes; 5’9” height; thin graceful limbs and angular features.</p><p>Racial Skills: +4 Jump, +4 Spot, +2 Listen, +2 Search</p><p>Movement: 30’ Ground; 50’ Flight (Average Maneuverability)</p><p></p><p>BURROW</p><p></p><p>Asabi (Desert-Reptilian Humanoids) (Source: Monsters of Faerun, pg. 15)</p><p>Description: 7 Feet tall; 9 Foot long tail; Brown or Gray thick pebbly skin, fading to dun or light green on the belly; Yellow, egg-shaped eyes with horizontal slits for pupils; Limbs protrude from sinuous body at odd angles; Narrow, sloping forehead w/ protruding brow on head swinging from side to side on thin neck.</p><p>Racial Skills: Good jumpers. Max jump distance is 20 ft for standing jump and 15 for standing high jump.</p><p>Movement: 50’ Ground; 20’ Burrow</p><p>Racial Feats: Combat Reflexes</p><p>Natural Attack: Bite (1d4)</p><p>Natural Armor: +2</p><p></p><p>SWIM</p><p></p><p>Locathah (Fish-like Humanoid) (Source: Monster Manual, pg. 169)</p><p>Description: 5’ Tall, 175 Pounds; Fine, yellow-green scales; Large fins on its arms and legs.</p><p>Racial Skills: +8 Swim; Can always take 10 on Swim; Can run while swimming.</p><p>Movement: 60’ Swim</p><p></p><p>CLIMB</p><p></p><p>Spirit Folk: Mountain (Humanoid) (Source: Unapproachable East, pg. 71)</p><p>Description: Humanlike; Thin eyebrows; Pale or golden complexion; No facial or body hair; Hair on their heads is thick and luxurious.</p><p>Racial Skills: +8 Climb; Can always take 10 on Climb; +2 Balance; +2 Jump; +2 Tumble</p><p>Movement: 30’ Ground; 30’ Climb</p><p></p><p>GROUND MOVEMENT</p><p></p><p>Asabi (Desert-Reptilian Humanoids) (Source: Monsters of Faerun, pg. 15), 50’ Ground Move; See above</p><p></p><p>NATURAL ARMOR</p><p></p><p>Tren (Lizard-like Humanoid) (Source: Savage Species <a href="http://www.wizards.com/default.asp?x=dnd/iw/20040613a&page=4" target="_blank">http://www.wizards.com/default.asp?x=dnd/iw/20040613a&page=4</a> )</p><p>Description: Lizardlike, human height; Muscular limbs, long slender tail; wide jaw with razor-sharp teeth.</p><p>Racial Skills: +4 racial bonus on Hide checks; Improves to +8 underground.</p><p>Movement: 30 ft., swim 40 ft.</p><p>Natural Armor: +8</p><p>Natural Attack: 2 claws (1d4+2) and bite (1d6+1)</p><p></p><p>STEALTH</p><p></p><p>Skulk (Camouflaged Humanoid) (Source: Fiend Folio pg. 154)</p><p>Description: 5 to 6 feet tall; Devoid of all hair; Gray, leathery skin that changes colors from subdued browns to lurid reds and yellows, and even human flesh-tone; Deep blue eyes that lack pupils.</p><p>Racial Skills: +8 Move Silent; +15 Hide</p><p>Movement: 30’ Ground</p></blockquote><p></p>
[QUOTE="Mistwell, post: 2814456, member: 2525"] This is the guide I use for Alter Self: FLIGHT Avarial (Humanoid Winged Elves) (Source: Races of Faerun, pg. 31) Description: Soft, feathered wings spanning twelve to sixteen feet, usually white but sometimes gray, bown, black, or spexkled; Pale white skin with tinges of blue or faint silver; Silver-white or black hair; Large brilliant blue, green, or scintillating violet eyes; 5’9” height; thin graceful limbs and angular features. Racial Skills: +4 Jump, +4 Spot, +2 Listen, +2 Search Movement: 30’ Ground; 50’ Flight (Average Maneuverability) BURROW Asabi (Desert-Reptilian Humanoids) (Source: Monsters of Faerun, pg. 15) Description: 7 Feet tall; 9 Foot long tail; Brown or Gray thick pebbly skin, fading to dun or light green on the belly; Yellow, egg-shaped eyes with horizontal slits for pupils; Limbs protrude from sinuous body at odd angles; Narrow, sloping forehead w/ protruding brow on head swinging from side to side on thin neck. Racial Skills: Good jumpers. Max jump distance is 20 ft for standing jump and 15 for standing high jump. Movement: 50’ Ground; 20’ Burrow Racial Feats: Combat Reflexes Natural Attack: Bite (1d4) Natural Armor: +2 SWIM Locathah (Fish-like Humanoid) (Source: Monster Manual, pg. 169) Description: 5’ Tall, 175 Pounds; Fine, yellow-green scales; Large fins on its arms and legs. Racial Skills: +8 Swim; Can always take 10 on Swim; Can run while swimming. Movement: 60’ Swim CLIMB Spirit Folk: Mountain (Humanoid) (Source: Unapproachable East, pg. 71) Description: Humanlike; Thin eyebrows; Pale or golden complexion; No facial or body hair; Hair on their heads is thick and luxurious. Racial Skills: +8 Climb; Can always take 10 on Climb; +2 Balance; +2 Jump; +2 Tumble Movement: 30’ Ground; 30’ Climb GROUND MOVEMENT Asabi (Desert-Reptilian Humanoids) (Source: Monsters of Faerun, pg. 15), 50’ Ground Move; See above NATURAL ARMOR Tren (Lizard-like Humanoid) (Source: Savage Species [url]http://www.wizards.com/default.asp?x=dnd/iw/20040613a&page=4[/url] ) Description: Lizardlike, human height; Muscular limbs, long slender tail; wide jaw with razor-sharp teeth. Racial Skills: +4 racial bonus on Hide checks; Improves to +8 underground. Movement: 30 ft., swim 40 ft. Natural Armor: +8 Natural Attack: 2 claws (1d4+2) and bite (1d6+1) STEALTH Skulk (Camouflaged Humanoid) (Source: Fiend Folio pg. 154) Description: 5 to 6 feet tall; Devoid of all hair; Gray, leathery skin that changes colors from subdued browns to lurid reds and yellows, and even human flesh-tone; Deep blue eyes that lack pupils. Racial Skills: +8 Move Silent; +15 Hide Movement: 30’ Ground [/QUOTE]
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