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Can i get peoples opinion my magic item
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<blockquote data-quote="The Crimson Binome" data-source="post: 7423693" data-attributes="member: 6775031"><p>The aura is a lot of damage. You're basically a one-person apocalypse when it comes to cities, which I guess is fair, given the name of the item. For comparison, a balor's aura is less than half as powerful. It's also a <em>lot</em> of saving throws to roll, since it affects everyone all the time.</p><p></p><p>The requirement to seek out dragons everywhere makes it seem like this is for bad guys. Unless the point of your campaign is to hunt down dragons, anyone with this item is not going to be able to work with a party. But if the bad guy has it, then they aren't going to care about the PCs at all, because the PCs aren't dragons. And the armor doesn't actually protect against dragons in any way (aside from providing AC 18 and resistance to two types of breath weapon), which means you're just going to die against the first big dragon you come across.</p><p></p><p>If this is supposed to be a useful item that the PCs might get, then I would tone down the compulsion to always fight dragons (maybe re-work it to look like the Geas spell), and also put a limit on the aura. Maybe give it ten minutes of aura per day, which you can activate as a bonus action, in increments of one minute at a time. I'd also have it give resistance to all breath weapons, rather than generic fire/cold resistance.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7423693, member: 6775031"] The aura is a lot of damage. You're basically a one-person apocalypse when it comes to cities, which I guess is fair, given the name of the item. For comparison, a balor's aura is less than half as powerful. It's also a [I]lot[/I] of saving throws to roll, since it affects everyone all the time. The requirement to seek out dragons everywhere makes it seem like this is for bad guys. Unless the point of your campaign is to hunt down dragons, anyone with this item is not going to be able to work with a party. But if the bad guy has it, then they aren't going to care about the PCs at all, because the PCs aren't dragons. And the armor doesn't actually protect against dragons in any way (aside from providing AC 18 and resistance to two types of breath weapon), which means you're just going to die against the first big dragon you come across. If this is supposed to be a useful item that the PCs might get, then I would tone down the compulsion to always fight dragons (maybe re-work it to look like the Geas spell), and also put a limit on the aura. Maybe give it ten minutes of aura per day, which you can activate as a bonus action, in increments of one minute at a time. I'd also have it give resistance to all breath weapons, rather than generic fire/cold resistance. [/QUOTE]
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