Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Can I shoot that?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Sigil" data-source="post: 584157" data-attributes="member: 2013"><p>I just make a few assumptions about the world the PCs live in...</p><p></p><p>1.) The PCs, especially at low levels, are not that unlike other adventuring parties.</p><p></p><p>2.) Adventuring parties have existed from time immemorial.</p><p></p><p>3.) Adventuring parties in the past have tended to act like the PCs act.</p><p></p><p>Conclusions:</p><p></p><p>1.) The local authorities are "used to" the PCs' tactics and will do exactly the most efficient thing to counter them (esp. sleep spells on low level PCs).</p><p></p><p>2.) If the PCs are @$$holes, the common people are accustomed to dealing with @$$holes.  They assume all adventurers are @$$holes.  The PCs don't get the time of day, the barkeep won't serve them, they are automatically guilty until proven innocent, and in general everyone treats them in the manner they so richly deserve.  </p><p>"Want a longsword?  Good.  It'll cost you 400 gp.  No, it's not masterworked... that gets into the tens of thousands."</p><p>"No, I will not cast cure disease on you lawless ruffians."</p><p>"We don't serve your kind here."</p><p>*little kids throwing stones at the PCs* "Get out of here, we don't want you around.  Always making mom cry and beating dad up.  Jerks!"</p><p>*constant pickpocket attempts*</p><p>*deliberately spitting in/poisoning/etc. the PCs' food and drink, knowing that the authorities will turn a blind eye*</p><p></p><p>Furthermore, the authorities react with extreme prejudice, killing first and asking questions never.  If the PCs break even the smallest of laws, they can expect death sentences... preferably at the hands of the town marshall (who is several levels higher than the PCs and can comfortably kick the crap out of them).</p><p></p><p>3.) If the PCs are nice, people tend to have good memories of previous "nice" adventuring parties and will be helpful.</p><p></p><p>The PCs tend to get the message really quickly... be an @$$ and everyone is an @$$ back to you.  And since there are so many of them - and most of them have things you want/need (like healing, food, magic, etc.) you darn well better not be an @$$.</p><p></p><p>Then again, maybe I'm just hypersensitive to boorish PCs.  The PCs should be the heroes of the story, not the villains.</p><p></p><p>I had one group that tried to go way out of control.  So I had the local town wizard, whom they knew was exceedingly powerful, TPK them when they ran amok in town.  He took great pains to make them look as impotent and pathetic as possible before killing them all in cold, unemotional, methodical fashion.  When they started whining, I basically said, "look, if you're going to act like @$$holes, pretty soon everyone notices and stops liking you.  You're just pissed because everyone is treating you just like you've been treating them.  The Golden Rule applies here."  They got the message.</p><p></p><p>--The Sigil</p></blockquote><p></p>
[QUOTE="The Sigil, post: 584157, member: 2013"] I just make a few assumptions about the world the PCs live in... 1.) The PCs, especially at low levels, are not that unlike other adventuring parties. 2.) Adventuring parties have existed from time immemorial. 3.) Adventuring parties in the past have tended to act like the PCs act. Conclusions: 1.) The local authorities are "used to" the PCs' tactics and will do exactly the most efficient thing to counter them (esp. sleep spells on low level PCs). 2.) If the PCs are @$$holes, the common people are accustomed to dealing with @$$holes. They assume all adventurers are @$$holes. The PCs don't get the time of day, the barkeep won't serve them, they are automatically guilty until proven innocent, and in general everyone treats them in the manner they so richly deserve. "Want a longsword? Good. It'll cost you 400 gp. No, it's not masterworked... that gets into the tens of thousands." "No, I will not cast cure disease on you lawless ruffians." "We don't serve your kind here." *little kids throwing stones at the PCs* "Get out of here, we don't want you around. Always making mom cry and beating dad up. Jerks!" *constant pickpocket attempts* *deliberately spitting in/poisoning/etc. the PCs' food and drink, knowing that the authorities will turn a blind eye* Furthermore, the authorities react with extreme prejudice, killing first and asking questions never. If the PCs break even the smallest of laws, they can expect death sentences... preferably at the hands of the town marshall (who is several levels higher than the PCs and can comfortably kick the crap out of them). 3.) If the PCs are nice, people tend to have good memories of previous "nice" adventuring parties and will be helpful. The PCs tend to get the message really quickly... be an @$$ and everyone is an @$$ back to you. And since there are so many of them - and most of them have things you want/need (like healing, food, magic, etc.) you darn well better not be an @$$. Then again, maybe I'm just hypersensitive to boorish PCs. The PCs should be the heroes of the story, not the villains. I had one group that tried to go way out of control. So I had the local town wizard, whom they knew was exceedingly powerful, TPK them when they ran amok in town. He took great pains to make them look as impotent and pathetic as possible before killing them all in cold, unemotional, methodical fashion. When they started whining, I basically said, "look, if you're going to act like @$$holes, pretty soon everyone notices and stops liking you. You're just pissed because everyone is treating you just like you've been treating them. The Golden Rule applies here." They got the message. --The Sigil [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Can I shoot that?
Top