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General Tabletop Discussion
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Can ki-fueled attack be triggered by step of the wind
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<blockquote data-quote="ECMO3" data-source="post: 9060372" data-attributes="member: 7030563"><p>I think it is more like on average the equivalent of 4 to 6 to their AC but it does depend on attack bonus and ability scores. This ultimately depends on their ability score rolls and whether they take an ASI. But if you assume an 18 AC at 8th level against a CR 8 creature with a +7 attack bonus the chance to hit will go from 50% not dodging to 25% dodging. This is the equivalent of AC 23 (which is +5), however it is actually better than a +5 because in addition to reducing chance to hit 25% it also reduces chance to crit by a factor of 20 and gives a boost to the Monks saves. Such a character will take less than half the damage from attacks than she otherwise woud.</p><p></p><p></p><p></p><p></p><p>And the ability to a absorb ton more attacks. A Monk has over 80% of the hps of a fighter and over 70% of the hit points of a Barbarian and would take much fewer hits than either (about 60% of what a fighter would take with plate and shield and about 40% of what a Barbarian would take in a breastplate while getting far fewer crits). A Monk with average or better ability scores dodging every turn will tank much better than a fighter and better than a Barbarian not getting resistance. It will be roughly on par with a raging Barbarian who does have resistance to the enemies damage (assuming the Barbarian does not use reckless attack). </p><p></p><p>Dodge is an extremely powerful defense, with magic those numbers get better and mathematically it is generally a far better use of ki than FOB. FOB is largely a waste of Ki unless you are doing some kind of other effect with a hit (and then it is a waste unless there is a good chance of it landing).</p><p></p><p>FOB is what is extremely underpowered and people spamming it are the same people who generally complain Monks are weak. Stunning Strike against enemies not close to death and not likely to save and Patient Defense are mathematically generally the best class uses of Ki.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9060372, member: 7030563"] I think it is more like on average the equivalent of 4 to 6 to their AC but it does depend on attack bonus and ability scores. This ultimately depends on their ability score rolls and whether they take an ASI. But if you assume an 18 AC at 8th level against a CR 8 creature with a +7 attack bonus the chance to hit will go from 50% not dodging to 25% dodging. This is the equivalent of AC 23 (which is +5), however it is actually better than a +5 because in addition to reducing chance to hit 25% it also reduces chance to crit by a factor of 20 and gives a boost to the Monks saves. Such a character will take less than half the damage from attacks than she otherwise woud. And the ability to a absorb ton more attacks. A Monk has over 80% of the hps of a fighter and over 70% of the hit points of a Barbarian and would take much fewer hits than either (about 60% of what a fighter would take with plate and shield and about 40% of what a Barbarian would take in a breastplate while getting far fewer crits). A Monk with average or better ability scores dodging every turn will tank much better than a fighter and better than a Barbarian not getting resistance. It will be roughly on par with a raging Barbarian who does have resistance to the enemies damage (assuming the Barbarian does not use reckless attack). Dodge is an extremely powerful defense, with magic those numbers get better and mathematically it is generally a far better use of ki than FOB. FOB is largely a waste of Ki unless you are doing some kind of other effect with a hit (and then it is a waste unless there is a good chance of it landing). FOB is what is extremely underpowered and people spamming it are the same people who generally complain Monks are weak. Stunning Strike against enemies not close to death and not likely to save and Patient Defense are mathematically generally the best class uses of Ki. [/QUOTE]
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Can ki-fueled attack be triggered by step of the wind
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