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Can leaders...do damage?
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<blockquote data-quote="Lancelot" data-source="post: 4820922" data-attributes="member: 30022"><p>I have a 3rd level bard that was a major damage dealer in KotS (just about to start Thunderspire)... but only because I intentionally took powers to replace our lack of a controller. </p><p></p><p>Shout of Triumph (Bard encounter 1) and Burning Spray (Sorcerer at-will 1; half-elf option) are close blast attacks, which means I was regularly dishing out 2-4 hits for an average 8 damage each, twice per encounter. Not bad. </p><p></p><p>Plus my preferred bard at-will (Vicious Mockery) was doing more damage than our defender - it may only be 1d6+5 damage, but it's attacking Will defense... so tends to hit more often than the other PCs attacking AC.</p><p></p><p>From what I've observed of leaders in the games I DM, the warlord can be impressive (for a leader). Not only do they have some high [W] powers themselves, they can add some very serious damage bonuses to other PCs. Commander's Strike and Tactical Switch are fantastic.</p><p></p><p>I've had little experience with the shaman or artificer, but the cleric seems to be the low man on the damage totem pole. Having said that, I've seen some sick stuff even from a cleric.</p><p></p><p>Here's an example from a session two weeks ago. Party of four 11th level characters explores an ancient tower, encounters 2 bodaks. The 100+ hp barbarian drops in the first round, thanks to two gaze attacks (first gaze weakens him, the second drops him to 0 hp). The cleric then cracks open a can on the bodaks. Radiant Servant paragon path, so crits on a 19-20 with radiant powers. First attack is a Solar Wrath (one crit, one hit), action point for a Turn Undead (two crits). Both bodaks stunned, pushed, immobilized, and having taken nearly 100hp damage each. In the first round.</p></blockquote><p></p>
[QUOTE="Lancelot, post: 4820922, member: 30022"] I have a 3rd level bard that was a major damage dealer in KotS (just about to start Thunderspire)... but only because I intentionally took powers to replace our lack of a controller. Shout of Triumph (Bard encounter 1) and Burning Spray (Sorcerer at-will 1; half-elf option) are close blast attacks, which means I was regularly dishing out 2-4 hits for an average 8 damage each, twice per encounter. Not bad. Plus my preferred bard at-will (Vicious Mockery) was doing more damage than our defender - it may only be 1d6+5 damage, but it's attacking Will defense... so tends to hit more often than the other PCs attacking AC. From what I've observed of leaders in the games I DM, the warlord can be impressive (for a leader). Not only do they have some high [W] powers themselves, they can add some very serious damage bonuses to other PCs. Commander's Strike and Tactical Switch are fantastic. I've had little experience with the shaman or artificer, but the cleric seems to be the low man on the damage totem pole. Having said that, I've seen some sick stuff even from a cleric. Here's an example from a session two weeks ago. Party of four 11th level characters explores an ancient tower, encounters 2 bodaks. The 100+ hp barbarian drops in the first round, thanks to two gaze attacks (first gaze weakens him, the second drops him to 0 hp). The cleric then cracks open a can on the bodaks. Radiant Servant paragon path, so crits on a 19-20 with radiant powers. First attack is a Solar Wrath (one crit, one hit), action point for a Turn Undead (two crits). Both bodaks stunned, pushed, immobilized, and having taken nearly 100hp damage each. In the first round. [/QUOTE]
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Can leaders...do damage?
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