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General Tabletop Discussion
*Dungeons & Dragons
Can mundane classes have a resource which powers abilities?
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<blockquote data-quote="EnglishLanguage" data-source="post: 6276764" data-attributes="member: 6774827"><p>True.</p><p></p><p></p><p>As I've said, Clerics and Druids can, at the very least, match the Fighter's effectiveness in combat at level 1</p><p></p><p></p><p>Misleading argument, the animal companion's at least as good as the Fighter, so's the Druid once he's Wildshaped. And that's before he starts casting buffs on himself and his companion with a single spell thanks to Share Spells.</p><p></p><p></p><p>When there's better options at the same level that let you ignore hit points and completely remove an enemy from the fight, it's really not. There's a reason Evocation Wizards are the weakest of the Wizard schools.</p><p></p><p> </p><p>I had to reread this to see if you were being serious or not. Magic Missle is fine on a scroll or wand or something, but Wizards should be preparing Save-or-Suck/Lose spells instead of damage, or buffs at the very least. Plinking an enemy with Magic Missile is far worse an option than simply removing them and their nearby friends from the fight altogether.</p><p></p><p>CLW is fine, but Clerics should never actually prepare it since they can convert spells to Cure X Wounds spells.</p></blockquote><p></p>
[QUOTE="EnglishLanguage, post: 6276764, member: 6774827"] True. As I've said, Clerics and Druids can, at the very least, match the Fighter's effectiveness in combat at level 1 Misleading argument, the animal companion's at least as good as the Fighter, so's the Druid once he's Wildshaped. And that's before he starts casting buffs on himself and his companion with a single spell thanks to Share Spells. When there's better options at the same level that let you ignore hit points and completely remove an enemy from the fight, it's really not. There's a reason Evocation Wizards are the weakest of the Wizard schools. I had to reread this to see if you were being serious or not. Magic Missle is fine on a scroll or wand or something, but Wizards should be preparing Save-or-Suck/Lose spells instead of damage, or buffs at the very least. Plinking an enemy with Magic Missile is far worse an option than simply removing them and their nearby friends from the fight altogether. CLW is fine, but Clerics should never actually prepare it since they can convert spells to Cure X Wounds spells. [/QUOTE]
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Can mundane classes have a resource which powers abilities?
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