Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Can mundane classes have a resource which powers abilities?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Majoru Oakheart" data-source="post: 6278013" data-attributes="member: 5143"><p>I guess I've always seen these as balancing limitations first with no real explanation for them. The way I see this is like this:</p><p></p><p>"So, wizards can only cast a couple of spells per day to balance them."</p><p>"But WHY can the only cast a couple of spells per day in the game world?"</p><p>"There isn't a reason. It's for balance purposes."</p><p>"That's not good enough, I want a reason!"</p><p>"Fine... they... umm... forget the spells after they cast them requiring them to rememorize them the next day"</p><p>"Awesome."</p><p></p><p>"This fighter power needs to be limited, allowing them to use it constantly would be very overpowered but the class is kind of bland and boring unless we give them a couple of powerful options to use."</p><p>"Great! Why in the game world are fighters limited to the number of times they can use this?"</p><p>"There's no reason. It's a balancing method to the game."</p><p>"That's not good enough, what's the reason?"</p><p>"Umm... I got nothing. Sorry, can't come up with a reason but the game would suck if we removed those powers and would be overpowered if we allowed them at will. Guess you'll just have to ignore the fact that there's no reason."</p><p></p><p>To me, the entirety of D&D HAS been designed with metagame resources. Things like spells, god granted abilities, and magic items. They've just come up with an adequate(and I only say adequate since it's not a very good one) reason to justify the metagame resources for spells because it's easy to do so. Magic doesn't really exist so people are willing to accept nearly any justification. That doesn't really make the resources any less metagame. They just have a thin coating of honey on them to make them go down smoothly.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6278013, member: 5143"] I guess I've always seen these as balancing limitations first with no real explanation for them. The way I see this is like this: "So, wizards can only cast a couple of spells per day to balance them." "But WHY can the only cast a couple of spells per day in the game world?" "There isn't a reason. It's for balance purposes." "That's not good enough, I want a reason!" "Fine... they... umm... forget the spells after they cast them requiring them to rememorize them the next day" "Awesome." "This fighter power needs to be limited, allowing them to use it constantly would be very overpowered but the class is kind of bland and boring unless we give them a couple of powerful options to use." "Great! Why in the game world are fighters limited to the number of times they can use this?" "There's no reason. It's a balancing method to the game." "That's not good enough, what's the reason?" "Umm... I got nothing. Sorry, can't come up with a reason but the game would suck if we removed those powers and would be overpowered if we allowed them at will. Guess you'll just have to ignore the fact that there's no reason." To me, the entirety of D&D HAS been designed with metagame resources. Things like spells, god granted abilities, and magic items. They've just come up with an adequate(and I only say adequate since it's not a very good one) reason to justify the metagame resources for spells because it's easy to do so. Magic doesn't really exist so people are willing to accept nearly any justification. That doesn't really make the resources any less metagame. They just have a thin coating of honey on them to make them go down smoothly. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Can mundane classes have a resource which powers abilities?
Top