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General Tabletop Discussion
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Can mundane classes have a resource which powers abilities?
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<blockquote data-quote="Majoru Oakheart" data-source="post: 6278448" data-attributes="member: 5143"><p>As [MENTION=22779]Hussar[/MENTION] says above, it does not emulate Dying Earth well at all. The restrictions on wizards in D&D are quite a bit different from the restrictions on wizards in that book. It was inspired by that book, I'm sure but it was not trying to emulate it. Plus, it applies to clerics as well which receive their spells in an entirely different way than wizards so the same explanation can't hold for both of them.</p><p></p><p>Gygax needed a way to make sure spell casters weren't overpowered and decided to limit them to a certain number of spells per day. Then he looked for justification anywhere he could find it and found that Jack Vance had written a book where a similar but not quite the same thing happened and said "Yeah, it's like that."</p><p></p><p>It doesn't make the explanation make anymore sense in the game. But it's enough to make at least half the players playing the game say "Yeah, I can see that."</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6278448, member: 5143"] As [MENTION=22779]Hussar[/MENTION] says above, it does not emulate Dying Earth well at all. The restrictions on wizards in D&D are quite a bit different from the restrictions on wizards in that book. It was inspired by that book, I'm sure but it was not trying to emulate it. Plus, it applies to clerics as well which receive their spells in an entirely different way than wizards so the same explanation can't hold for both of them. Gygax needed a way to make sure spell casters weren't overpowered and decided to limit them to a certain number of spells per day. Then he looked for justification anywhere he could find it and found that Jack Vance had written a book where a similar but not quite the same thing happened and said "Yeah, it's like that." It doesn't make the explanation make anymore sense in the game. But it's enough to make at least half the players playing the game say "Yeah, I can see that." [/QUOTE]
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Can mundane classes have a resource which powers abilities?
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