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General Tabletop Discussion
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Can mundane classes have a resource which powers abilities?
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<blockquote data-quote="Bluenose" data-source="post: 6288703" data-attributes="member: 49017"><p>The human body is a funny thing, so while one solid hit might be the right answer it also might not. I can hardly be the only person who remembers Bert Trautmann playing on in the FA Cup final after his neck was broken, or the large number of cyclists who've finished races with various bits of broken anatomy. Still, most fights are likely to be ended with one solid hit somewhere significant. </p><p></p><p>As for improving "in the field", it's certainly not technique that improves - that comes from training until you can get something right. I also wouldn't expect to learn a new trick from seeing it, though after the event if someone was willing to show it off that would be a chance to learn it. What my experience both as a re-enactor and sportsman seem to show is that what you get out of actual fights/matches is awareness of what's going on, the ability to notice opportunities and react to them, and with some people a certain mental toughness that lets them recognise when things are going wrong and respond without panicking. Basic technique is something you learn from repetitious practice, and I despise the whole "zero to hero" "peasant boy who picks up a sword" and goes into battle without any training - they're going to look a fool the first time they run into anyone with actual serious training. That's the case in the indoor football league I sometimes play in, where there's one player who was an apprentice at a pro club, never made it in the professional game, and can make anyone else look inept.</p></blockquote><p></p>
[QUOTE="Bluenose, post: 6288703, member: 49017"] The human body is a funny thing, so while one solid hit might be the right answer it also might not. I can hardly be the only person who remembers Bert Trautmann playing on in the FA Cup final after his neck was broken, or the large number of cyclists who've finished races with various bits of broken anatomy. Still, most fights are likely to be ended with one solid hit somewhere significant. As for improving "in the field", it's certainly not technique that improves - that comes from training until you can get something right. I also wouldn't expect to learn a new trick from seeing it, though after the event if someone was willing to show it off that would be a chance to learn it. What my experience both as a re-enactor and sportsman seem to show is that what you get out of actual fights/matches is awareness of what's going on, the ability to notice opportunities and react to them, and with some people a certain mental toughness that lets them recognise when things are going wrong and respond without panicking. Basic technique is something you learn from repetitious practice, and I despise the whole "zero to hero" "peasant boy who picks up a sword" and goes into battle without any training - they're going to look a fool the first time they run into anyone with actual serious training. That's the case in the indoor football league I sometimes play in, where there's one player who was an apprentice at a pro club, never made it in the professional game, and can make anyone else look inept. [/QUOTE]
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Can mundane classes have a resource which powers abilities?
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