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Can mundane classes have a resource which powers abilities?
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<blockquote data-quote="The Crimson Binome" data-source="post: 6289894" data-attributes="member: 6775031"><p>I gave an example, with the massive bruising and cracked ribs, identical to what a level 1 character would have taken from max damage on a battleaxe (11 damage against 10 hit points). Was that in a different thread? Sorry, I'm still kind of new around this forum, so I might have put it in the wrong place.</p><p></p><p>But abstraction does most certainly <em>not</em> equate to unknowable. Abstraction means that what we see <em>is</em> directly related to what's going on within the game, but we lose <em>some</em> of the information in the translation. It's like asking what color the sky is, compared to actually seeing it; there are many colors that the sky can actually be, and many of those answers would be abstracted out to blue (or red!), but the sky is clearly visible to anyone in-game even though we don't have enough information (at our abstract level) to perfectly recreate it.</p><p></p><p>When our fighter gets hit <em>really</em> hard, we may only know in the abstract that it's ~110% of how much she can take and remain conscious, but the character can be perfectly aware of the true extent of that injury (cracked ribs, etc). Usually, the DM is at liberty to fill in some of the details that were lost due to abstraction.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6289894, member: 6775031"] I gave an example, with the massive bruising and cracked ribs, identical to what a level 1 character would have taken from max damage on a battleaxe (11 damage against 10 hit points). Was that in a different thread? Sorry, I'm still kind of new around this forum, so I might have put it in the wrong place. But abstraction does most certainly [I]not[/I] equate to unknowable. Abstraction means that what we see [I]is[/I] directly related to what's going on within the game, but we lose [I]some[/I] of the information in the translation. It's like asking what color the sky is, compared to actually seeing it; there are many colors that the sky can actually be, and many of those answers would be abstracted out to blue (or red!), but the sky is clearly visible to anyone in-game even though we don't have enough information (at our abstract level) to perfectly recreate it. When our fighter gets hit [I]really[/I] hard, we may only know in the abstract that it's ~110% of how much she can take and remain conscious, but the character can be perfectly aware of the true extent of that injury (cracked ribs, etc). Usually, the DM is at liberty to fill in some of the details that were lost due to abstraction. [/QUOTE]
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Can mundane classes have a resource which powers abilities?
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