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General Tabletop Discussion
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Can mundane classes have a resource which powers abilities?
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<blockquote data-quote="The Crimson Binome" data-source="post: 6290216" data-attributes="member: 6775031"><p>The fighter in this example is wearing armor. The rules were never intended to cover someone who both <em>had</em> a ton of hit points and <em>didn't</em> have armor (whether natural or worn). The rules also don't cover decapitation strikes, so every attack that <em>hits</em> is one which strikes the armor and causes injury anyway. </p><p></p><p>If you feel that the rules <em>should</em> cover decapitation strikes, and <em>should</em> include additional caveats for striking people who aren't wearing armor (or for bypassing armor), then by all means feel free to change things at your table.</p><p></p><p>Let me see... +2 luck bonus to AC, +3 competence, +1 morale, and +2 divine. Yep, all perfectly objective and test-able.</p><p></p><p>I agree that 3.X <em>did</em> go further than any prior edition in explaining the objective nature of the world, but there's not really much from anything before that which was <em>actually</em> subjective. A troll will have 42 hit points and AC 3 (or whatever) regardless of whether you're level 1 or level 20, in any edition other than 4E.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6290216, member: 6775031"] The fighter in this example is wearing armor. The rules were never intended to cover someone who both [I]had[/I] a ton of hit points and [I]didn't[/I] have armor (whether natural or worn). The rules also don't cover decapitation strikes, so every attack that [I]hits[/I] is one which strikes the armor and causes injury anyway. If you feel that the rules [I]should[/I] cover decapitation strikes, and [I]should[/I] include additional caveats for striking people who aren't wearing armor (or for bypassing armor), then by all means feel free to change things at your table. Let me see... +2 luck bonus to AC, +3 competence, +1 morale, and +2 divine. Yep, all perfectly objective and test-able. I agree that 3.X [I]did[/I] go further than any prior edition in explaining the objective nature of the world, but there's not really much from anything before that which was [I]actually[/I] subjective. A troll will have 42 hit points and AC 3 (or whatever) regardless of whether you're level 1 or level 20, in any edition other than 4E. [/QUOTE]
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Can mundane classes have a resource which powers abilities?
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