Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Can my table focus on making things fun instead of optimizing?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 6424991" data-attributes="member: 2011"><p>Out of 5 non-multiclass PCs that just made level 4 in our game, 3 of them took feats: Alert, Mobility, and Sentinel. The Fighter now has 2 feats. All of these feats were taken for melee and not for spell casting. The Wizard (myself) waffled between 18 Int and Magic Initiate (for Hex and Eldritch Blast), but I decided that this was a short term solution to a long term issue of me rolling bad and the Wizard being wimpy. With more spells at his disposal, this problem should start disappearing.</p><p></p><p>But, all of these feats (at least in our game) were taken in order to boost melee capabilities, not spell casting capabilities. The Cleric rarely casts a spell in combat and has a Str of 16 and took Alert in order to go early and often (and the player also was playing the PC cleric in LMoP who got ambushed a lot, so I'm thinking that influenced the decision as well). The Bard has low AC, so Mobility will be used to get in, melee attack, and then get out. And the Fighter took Sentinel since he has the Parry combat maneuver and Heavy Armor Master already and can absorb a lot of damage. He wants to be sticky and having foes fighting him instead of someone else. Now that the concept of 4E healing surges is gone, the more foes that attack him, the better since he can be healed ad infinitum (or at least until the party runs out of healing).</p><p></p><p>So yeah, from my experience so far, spells appear to be better with stat boosts than with feats. There is always an exception, but nothing shouts out, especially until the stat gets to 20.</p><p></p><p></p><p>Eventual Ritual Caster for Sorcerer?</p><p>Eventual Warcaster for Valor Bards or front line Clerics?</p><p></p><p>Sure, this makes sense as does several other combinations. Whether a given player sees the value before level 12 depends on many things including party makeup.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6424991, member: 2011"] Out of 5 non-multiclass PCs that just made level 4 in our game, 3 of them took feats: Alert, Mobility, and Sentinel. The Fighter now has 2 feats. All of these feats were taken for melee and not for spell casting. The Wizard (myself) waffled between 18 Int and Magic Initiate (for Hex and Eldritch Blast), but I decided that this was a short term solution to a long term issue of me rolling bad and the Wizard being wimpy. With more spells at his disposal, this problem should start disappearing. But, all of these feats (at least in our game) were taken in order to boost melee capabilities, not spell casting capabilities. The Cleric rarely casts a spell in combat and has a Str of 16 and took Alert in order to go early and often (and the player also was playing the PC cleric in LMoP who got ambushed a lot, so I'm thinking that influenced the decision as well). The Bard has low AC, so Mobility will be used to get in, melee attack, and then get out. And the Fighter took Sentinel since he has the Parry combat maneuver and Heavy Armor Master already and can absorb a lot of damage. He wants to be sticky and having foes fighting him instead of someone else. Now that the concept of 4E healing surges is gone, the more foes that attack him, the better since he can be healed ad infinitum (or at least until the party runs out of healing). So yeah, from my experience so far, spells appear to be better with stat boosts than with feats. There is always an exception, but nothing shouts out, especially until the stat gets to 20. Eventual Ritual Caster for Sorcerer? Eventual Warcaster for Valor Bards or front line Clerics? Sure, this makes sense as does several other combinations. Whether a given player sees the value before level 12 depends on many things including party makeup. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Can my table focus on making things fun instead of optimizing?
Top