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Can Objects Be Hidden?
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<blockquote data-quote="Ilbranteloth" data-source="post: 7195810" data-attributes="member: 6778044"><p>So, other than the example of the 4-year old putting it in a place where it is not, well, hidden, can you explain the differences among a DC15, DC20 and DC25 hiding place in the pillowcase? Because to me, if it's hidden under the pillow in the pillowcase, a trivial search by feeling the pillow, picking it up, and such will find it. Whether it was hidden by a 20th level rogue, or a 4 year old that understands the difference between "hidden" and not. </p><p></p><p>Or to put it a different way, the DC of the pillowcase can't really be more than 10 or 15. </p><p></p><p>That's what I'm getting at.</p><p></p><p></p><p></p><p>And what I had said before, is that the hiding place determines the DC to find it. So the pillowcase is a DC 10, no matter who hides it there. </p><p></p><p>I get what you're going for, which is that the die roll determines how successfully you hide it, but I would only really consider that if you were trying to hurriedly hide something before the guard got to the room. Then I might consider it a sleight of hand consideration (as you seem to imply here), but why would deft hands be required to find a good hiding place. Particularly if you had time to do so? Wouldn't intelligence, and taking a longer period of time to search for a better hiding place be more important?</p><p></p><p>If anything I'd probably say it would be an opposed Intelligence check - I can think of a place to hide it that you won't think to look. Or perhaps a Deception check with Intelligence as the modifier?</p><p></p><p>If you have all of the time in the world to hide it, I would suggest a maximum score (20 + your modifier) to identify a location, although the maximum DC is set by the best hiding place in the room. In other words, if it's an empty room other than a file cabinet, then you have only a few potential hiding places.</p><p></p><p>However, one thing to consider is that if the PCs are hiding something from an NPC, it probably makes sense to use something as a base rather than just the DM. Having said that, I'd probably go with 20 + Intelligence modifier + proficiency if you have the Deception skill. If the players can describe a particular hiding spot that I would have a basic DC for it, or other skills that apply, I'd be fine with that too.</p><p></p><p></p><p></p><p>I'm definitely in the describe what you're doing camp, at least well before you make a die roll. I'll modify the roll based on what the players tell me, assuming I don't decide they just find it. While that doesn't always represent the differentiation between the character's skill and the player's skill, for things like this I think it's a good compromise,</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 7195810, member: 6778044"] So, other than the example of the 4-year old putting it in a place where it is not, well, hidden, can you explain the differences among a DC15, DC20 and DC25 hiding place in the pillowcase? Because to me, if it's hidden under the pillow in the pillowcase, a trivial search by feeling the pillow, picking it up, and such will find it. Whether it was hidden by a 20th level rogue, or a 4 year old that understands the difference between "hidden" and not. Or to put it a different way, the DC of the pillowcase can't really be more than 10 or 15. That's what I'm getting at. And what I had said before, is that the hiding place determines the DC to find it. So the pillowcase is a DC 10, no matter who hides it there. I get what you're going for, which is that the die roll determines how successfully you hide it, but I would only really consider that if you were trying to hurriedly hide something before the guard got to the room. Then I might consider it a sleight of hand consideration (as you seem to imply here), but why would deft hands be required to find a good hiding place. Particularly if you had time to do so? Wouldn't intelligence, and taking a longer period of time to search for a better hiding place be more important? If anything I'd probably say it would be an opposed Intelligence check - I can think of a place to hide it that you won't think to look. Or perhaps a Deception check with Intelligence as the modifier? If you have all of the time in the world to hide it, I would suggest a maximum score (20 + your modifier) to identify a location, although the maximum DC is set by the best hiding place in the room. In other words, if it's an empty room other than a file cabinet, then you have only a few potential hiding places. However, one thing to consider is that if the PCs are hiding something from an NPC, it probably makes sense to use something as a base rather than just the DM. Having said that, I'd probably go with 20 + Intelligence modifier + proficiency if you have the Deception skill. If the players can describe a particular hiding spot that I would have a basic DC for it, or other skills that apply, I'd be fine with that too. I'm definitely in the describe what you're doing camp, at least well before you make a die roll. I'll modify the roll based on what the players tell me, assuming I don't decide they just find it. While that doesn't always represent the differentiation between the character's skill and the player's skill, for things like this I think it's a good compromise, [/QUOTE]
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