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Can Objects Be Hidden?
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<blockquote data-quote="Gradine" data-source="post: 7196174" data-attributes="member: 57112"><p>Once again, <em>they didn't even have rules for this 3.5, which had rules for everything.</em></p><p></p><p>The generic rules you're looking for to cover this situation are, by the way, located not in the example of play section, but in the section on Ability Checks. If there's a chance for the PC to fail to hide the object, you have them make an Ability Check (which Ability and which relevant Skill, if any*? Depends on the context; there's no hard and fast rule for it). If there's a chance for an NPC looking for the object to fail to find it, you have them make an Ability Check too (generally, unless the hiding spot used is smuggler-level professionally-built and/or the searcher is particularly un-clever, I'd use this roll instead to determine how long it takes them to find it, and even then only if that's something that matters in the context of the situation).</p><p></p><p><span style="font-size: 9px">*I know a lot of players (and some DMs) might grumble at the thought, but it's entirely possible to call for an Ability Check that has no relevant skill or other proficiency, and thus no way to add the proficiency bonus. Shocking, I know! You can also, as a DM, still let the character add their proficiency bonus anyway, if it seems appropriate (there's no skill for Puzzles, but if the PC is an avid puzzler, you might decide to give them proficiency on their Intelligence check anyway). Or you can use advantage for that purpose. Or not. It's really up to the DM. Who is you!</span></p><p></p><p>It is trivial enough to do this without any rolling at all, seeing as it is monumentally difficult to fail to hide something, and unless time or motivation is an issue it is also monumentally difficult to fail to find that thing (especially since the conversation seems to center around "pillowcases" and not "a hidden panel whose mechanism only opens when a specific tone is played"). </p><p></p><p>But seriously, 3.5 didn't feel the need to codify this sort of thing with a specific rule set; it seems a little absurd to expect that level of crunchiness out of 5e.</p></blockquote><p></p>
[QUOTE="Gradine, post: 7196174, member: 57112"] Once again, [I]they didn't even have rules for this 3.5, which had rules for everything.[/I] The generic rules you're looking for to cover this situation are, by the way, located not in the example of play section, but in the section on Ability Checks. If there's a chance for the PC to fail to hide the object, you have them make an Ability Check (which Ability and which relevant Skill, if any*? Depends on the context; there's no hard and fast rule for it). If there's a chance for an NPC looking for the object to fail to find it, you have them make an Ability Check too (generally, unless the hiding spot used is smuggler-level professionally-built and/or the searcher is particularly un-clever, I'd use this roll instead to determine how long it takes them to find it, and even then only if that's something that matters in the context of the situation). [SIZE=1]*I know a lot of players (and some DMs) might grumble at the thought, but it's entirely possible to call for an Ability Check that has no relevant skill or other proficiency, and thus no way to add the proficiency bonus. Shocking, I know! You can also, as a DM, still let the character add their proficiency bonus anyway, if it seems appropriate (there's no skill for Puzzles, but if the PC is an avid puzzler, you might decide to give them proficiency on their Intelligence check anyway). Or you can use advantage for that purpose. Or not. It's really up to the DM. Who is you![/SIZE] It is trivial enough to do this without any rolling at all, seeing as it is monumentally difficult to fail to hide something, and unless time or motivation is an issue it is also monumentally difficult to fail to find that thing (especially since the conversation seems to center around "pillowcases" and not "a hidden panel whose mechanism only opens when a specific tone is played"). But seriously, 3.5 didn't feel the need to codify this sort of thing with a specific rule set; it seems a little absurd to expect that level of crunchiness out of 5e. [/QUOTE]
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