Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Can PC's identify a cursed item? 3.0 and 3.5
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WonkaMania" data-source="post: 1318431" data-attributes="member: 11035"><p>Hello everyone!</p><p></p><p> In a previous thread I had mentioned about pc's identifying a wand, and the other recent thread about a cursed weapon, it's made me want to include a minor cursed item in my game... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p> Here's the question though, is there any way for a PC to identify if an item is cursed or not?</p><p></p><p>Per 3.0 Identify, you only identify the single most basic function of an item. So a cursed +1 sword only shows up as a +1 sword, correct? (does it matter what kind of curse it is? I'm thinking something like changing gender).</p><p></p><p>Per 3.5 Identify, you find out all of the properties of an item. Would this identify the cursed +1 sword as being "cursed"..?</p><p></p><p> The reason I'm wanting to do this is because like someone had mentioned in my previous thread about pc's just trying on every single magical item they find and trying to descover what it is without casting identify, I should slip in a minor cursed item. This sounds like a great idea to me! </p><p></p><p>The problem is, the reason I don't want them to just put on everything magical they find and try to figure it out is that I believe PC's should cast Identify more often. (I'm running a hybrid 3.0-3.5 game. It's 3.0 rules with some of the good things that came from 3.5, so I'm thinking I'll allow them to cast either version of Identify they want. The 3.0 version which identifies the single most property of multiple items, or the 3.5 version which only identifies one item, but all of it's properties). BUT, slipping in a cursed item really isn't going to be "teaching" them anything if Identify won't reveal a cursed item.</p><p></p><p> Is there some kind of "identify curse" spell? What level is it? Details about it? Where can I find it? Otherwise, how do PC's figure out an item is cursed short of using it and getting the curse? (or, if that is the POINT of a cursed item, I think I'd allow them to make some sort of identify curse spell, I feel they should at least be given a chance to see if it's cursed - if they bother to check that is <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p> Thanks in advance!</p><p></p><p>~Wonka</p></blockquote><p></p>
[QUOTE="WonkaMania, post: 1318431, member: 11035"] Hello everyone! In a previous thread I had mentioned about pc's identifying a wand, and the other recent thread about a cursed weapon, it's made me want to include a minor cursed item in my game... :) Here's the question though, is there any way for a PC to identify if an item is cursed or not? Per 3.0 Identify, you only identify the single most basic function of an item. So a cursed +1 sword only shows up as a +1 sword, correct? (does it matter what kind of curse it is? I'm thinking something like changing gender). Per 3.5 Identify, you find out all of the properties of an item. Would this identify the cursed +1 sword as being "cursed"..? The reason I'm wanting to do this is because like someone had mentioned in my previous thread about pc's just trying on every single magical item they find and trying to descover what it is without casting identify, I should slip in a minor cursed item. This sounds like a great idea to me! The problem is, the reason I don't want them to just put on everything magical they find and try to figure it out is that I believe PC's should cast Identify more often. (I'm running a hybrid 3.0-3.5 game. It's 3.0 rules with some of the good things that came from 3.5, so I'm thinking I'll allow them to cast either version of Identify they want. The 3.0 version which identifies the single most property of multiple items, or the 3.5 version which only identifies one item, but all of it's properties). BUT, slipping in a cursed item really isn't going to be "teaching" them anything if Identify won't reveal a cursed item. Is there some kind of "identify curse" spell? What level is it? Details about it? Where can I find it? Otherwise, how do PC's figure out an item is cursed short of using it and getting the curse? (or, if that is the POINT of a cursed item, I think I'd allow them to make some sort of identify curse spell, I feel they should at least be given a chance to see if it's cursed - if they bother to check that is ;) Thanks in advance! ~Wonka [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Can PC's identify a cursed item? 3.0 and 3.5
Top