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Can Sharpshooter be used with a Net?
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<blockquote data-quote="DND_Reborn" data-source="post: 7582136" data-attributes="member: 6987520"><p>Nope. A net does not deal damage, just as similar things don't deal damage. I've explained this to you numerous times and yet you ignore that simple to grasp concept. Not every thing in D&D has to "deal damage" even if you want to equate that damage to 0. If Net was listed as 0 damage in the PHB, it would open up all kinds of weird things like SS, sneak attack, Dex mod, etc. and it would be said to have 0 damage. But, it doesn't. To say something does not deal damage, or is incapable of dealing damage, equals "0 damage" is nonsense.</p><p></p><p>So, perhaps instead of null, think of a net's damage as undefined. Since you seem to like functions so much here is the damage function, f:</p><p></p><p>[ATTACH]105532[/ATTACH]</p><p></p><p>where:</p><p></p><p>d-sub1 is the non-negative integer maximum for the first die rolled,</p><p>d-sub2 is the non-negative integer maximum for the second die rolled,</p><p>d-sub3 is the non-negative integer maximum for the third die rolled,</p><p>etc.,</p><p>c-sub1 through c-sub-y are integer constants, and</p><p>r(d-subM) is the function that randomly generates the die roll results from 1 to d-sub-x and where r(0) = 0.</p><p></p><p>There, that function satisfies all things in D&D that are capable of dealing damage. </p><p></p><p>A typical punch? all d's = 0 (no dice are rolled) so the summation of r(d-subM) = 0, c-sub1 = 1, c-sub2 = ability modifier.</p><p>A +2 great sword wielded by a creature with Str 18? d-sub1 = 6, d=sub2 = 6, c-sub1 = 2, c-sub2 = 4.</p><p></p><p>But wait, what about the net and its entry of "—"? Well, "—" is not in the domain of the damage function, f, and thus for a net and "—" the damage function is <strong>undefined</strong>. <em>It is NOT equal to 0</em>. For the damage function to equal zero, the summation of r(d-subM) plus c must equal 0 or c must equal 0 while all d's equal 0. If the PHB listed the net's damage as 0, then it would be "0 damage". But, again, it doesn't.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7582136, member: 6987520"] Nope. A net does not deal damage, just as similar things don't deal damage. I've explained this to you numerous times and yet you ignore that simple to grasp concept. Not every thing in D&D has to "deal damage" even if you want to equate that damage to 0. If Net was listed as 0 damage in the PHB, it would open up all kinds of weird things like SS, sneak attack, Dex mod, etc. and it would be said to have 0 damage. But, it doesn't. To say something does not deal damage, or is incapable of dealing damage, equals "0 damage" is nonsense. So, perhaps instead of null, think of a net's damage as undefined. Since you seem to like functions so much here is the damage function, f: [ATTACH=CONFIG]105532._xfImport[/ATTACH] where: d-sub1 is the non-negative integer maximum for the first die rolled, d-sub2 is the non-negative integer maximum for the second die rolled, d-sub3 is the non-negative integer maximum for the third die rolled, etc., c-sub1 through c-sub-y are integer constants, and r(d-subM) is the function that randomly generates the die roll results from 1 to d-sub-x and where r(0) = 0. There, that function satisfies all things in D&D that are capable of dealing damage. A typical punch? all d's = 0 (no dice are rolled) so the summation of r(d-subM) = 0, c-sub1 = 1, c-sub2 = ability modifier. A +2 great sword wielded by a creature with Str 18? d-sub1 = 6, d=sub2 = 6, c-sub1 = 2, c-sub2 = 4. But wait, what about the net and its entry of "—"? Well, "—" is not in the domain of the damage function, f, and thus for a net and "—" the damage function is [B]undefined[/B]. [I]It is NOT equal to 0[/I]. For the damage function to equal zero, the summation of r(d-subM) plus c must equal 0 or c must equal 0 while all d's equal 0. If the PHB listed the net's damage as 0, then it would be "0 damage". But, again, it doesn't. [/QUOTE]
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