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General Tabletop Discussion
*TTRPGs General
Can sieges withstand magical assault?
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<blockquote data-quote="kigmatzomat" data-source="post: 1982964" data-attributes="member: 9254"><p>A quick googling results in several fortresses with walls 20' thick and a vietnamese fortress had walls 37 feet thick. Imagine punching through <strong><em>3,300HP.</em></strong> What is that, 95 acid balls or 4 disintigrates where all saves were failed? (20 disintigrates if you wanted comparable breeches) At the point of throwing 20-100 spells to create a single breach you've just tossed yourself into the "mystical high artillery" situation where you have mages throwing spells for several minutes straight. Admittedly, that was the imperial fortress but a series of 3-5' thick walls with 10' gaps between them, some filled with sand or earth, would ablate a *lot* of magic and be completely mundane. </p><p></p><p></p><p></p><p>People forget that if a mage makes a breech the ground pounders still have to get inside. Neither mages nor aircraft hold ground; it takes infantry. </p><p></p><p>In other words, even if Saurumon blows open the doors, the orcs will be hit by arrows & siege weaponry before getting inside and once inside they will be fighting against foes who know the territory and likely have reinforced or barricaded the interior regions to make going slow and painful. The defenders' reinforcements won't be suffering the way the attackers' will be so it will require far more men. </p><p></p><p>Stealth and assasinations are the way to to go but that's why virtually every head of state has official imposters to take that first bullet or three. It's not that they're magically disguised or even wearing facepaint, they really look like the king. Heck, the only decent part of Episode I was Amadala having a bodyguard play queen while in enemy territory.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 1982964, member: 9254"] A quick googling results in several fortresses with walls 20' thick and a vietnamese fortress had walls 37 feet thick. Imagine punching through [b][i]3,300HP.[/i][/b][i][/i] What is that, 95 acid balls or 4 disintigrates where all saves were failed? (20 disintigrates if you wanted comparable breeches) At the point of throwing 20-100 spells to create a single breach you've just tossed yourself into the "mystical high artillery" situation where you have mages throwing spells for several minutes straight. Admittedly, that was the imperial fortress but a series of 3-5' thick walls with 10' gaps between them, some filled with sand or earth, would ablate a *lot* of magic and be completely mundane. People forget that if a mage makes a breech the ground pounders still have to get inside. Neither mages nor aircraft hold ground; it takes infantry. In other words, even if Saurumon blows open the doors, the orcs will be hit by arrows & siege weaponry before getting inside and once inside they will be fighting against foes who know the territory and likely have reinforced or barricaded the interior regions to make going slow and painful. The defenders' reinforcements won't be suffering the way the attackers' will be so it will require far more men. Stealth and assasinations are the way to to go but that's why virtually every head of state has official imposters to take that first bullet or three. It's not that they're magically disguised or even wearing facepaint, they really look like the king. Heck, the only decent part of Episode I was Amadala having a bodyguard play queen while in enemy territory. [/QUOTE]
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Can sieges withstand magical assault?
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