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General Tabletop Discussion
*TTRPGs General
Can somebody explain the bias against game balance?
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<blockquote data-quote="Lanefan" data-source="post: 5138060" data-attributes="member: 29398"><p>I just had to highlight this, mostly as it's a wonderful expression I'd never seen/heard before!</p><p></p><p>Or that the party needs to learn how to choose its fights, and that sometimes the best course is to back off from an adventure that exploits their weaknesses and try something else.</p><p></p><p>I've only got the first round of 4e's core three, along with some 4e adventures - I thought that would be enough to give me a fair idea of how the game is intended to work; particularly seeing as for the first year or so that *was* the game. So yes, my opinions of 4e as a system are also based on the first round of releases; much as my thoughts on 3e as a system (and 2e, for that matter) also ignore a lot of the bloat that came after the initial release.</p><p></p><p>And to get back to the original question: I don't think there's much bias against game *balance*, but there certainly is a bias against game *blandness*; and as well documented elsewhere this thread the two seem to somewhat go hand in hand.</p><p></p><p>Lan-"still unbalanced after all these years"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 5138060, member: 29398"] I just had to highlight this, mostly as it's a wonderful expression I'd never seen/heard before! Or that the party needs to learn how to choose its fights, and that sometimes the best course is to back off from an adventure that exploits their weaknesses and try something else. I've only got the first round of 4e's core three, along with some 4e adventures - I thought that would be enough to give me a fair idea of how the game is intended to work; particularly seeing as for the first year or so that *was* the game. So yes, my opinions of 4e as a system are also based on the first round of releases; much as my thoughts on 3e as a system (and 2e, for that matter) also ignore a lot of the bloat that came after the initial release. And to get back to the original question: I don't think there's much bias against game *balance*, but there certainly is a bias against game *blandness*; and as well documented elsewhere this thread the two seem to somewhat go hand in hand. Lan-"still unbalanced after all these years"-efan [/QUOTE]
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Can somebody explain the bias against game balance?
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