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Can Someone Assess this Encounter Difficulty
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<blockquote data-quote="MarkB" data-source="post: 7304275" data-attributes="member: 40176"><p>Will they know they're facing a medusa? And how do you feel about 5e's default rules on fighting in total darkness/concealment?</p><p></p><p>The default tactic for taking on a medusa is to eliminate its main advantage by taking sight out of the equation. Favoured methods are <em>Darkness</em> and <em>Fog Cloud</em>, but others are available.</p><p></p><p>By default rules, characters in D&D always know each others' positions unless they take an action to Hide, so if the party know the enemies' starting positions and then hit them with a line-of-sight obscuring effect, they'll all still know where each other are throughout the fight unless someone uses a Hide action.</p><p></p><p>Also, they'll all have disadvantage on their attacks because they're attacking an unseen target, and have advantage on their attacks because they're attacking a target that can't see them - which cancels out to nobody being able to gain either advantage or disadvantage throughout the entire combat.</p><p></p><p>Essentially, this would transform the fight into a slugfest, and the medusa into a bog-standard ranged combatant.</p><p></p><p>One possible use for the clerics would be to counteract such effects (preparing <em>Gust of Wind</em> to blow away fog, or <em>Daylight</em> to counter <em>Darkness</em>), though they'd only be able to do so under the medusa's guidance, as they wouldn't perceive such effects themselves.</p></blockquote><p></p>
[QUOTE="MarkB, post: 7304275, member: 40176"] Will they know they're facing a medusa? And how do you feel about 5e's default rules on fighting in total darkness/concealment? The default tactic for taking on a medusa is to eliminate its main advantage by taking sight out of the equation. Favoured methods are [i]Darkness[/i] and [i]Fog Cloud[/i], but others are available. By default rules, characters in D&D always know each others' positions unless they take an action to Hide, so if the party know the enemies' starting positions and then hit them with a line-of-sight obscuring effect, they'll all still know where each other are throughout the fight unless someone uses a Hide action. Also, they'll all have disadvantage on their attacks because they're attacking an unseen target, and have advantage on their attacks because they're attacking a target that can't see them - which cancels out to nobody being able to gain either advantage or disadvantage throughout the entire combat. Essentially, this would transform the fight into a slugfest, and the medusa into a bog-standard ranged combatant. One possible use for the clerics would be to counteract such effects (preparing [i]Gust of Wind[/i] to blow away fog, or [i]Daylight[/i] to counter [i]Darkness[/i]), though they'd only be able to do so under the medusa's guidance, as they wouldn't perceive such effects themselves. [/QUOTE]
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