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General Tabletop Discussion
*Dungeons & Dragons
Can someone clarify the mechanics of surprise for me?
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<blockquote data-quote="Arial Black" data-source="post: 6903423" data-attributes="member: 6799649"><p>If you're immune to surprise (Alert feat, Weapon of Warning, class features) then this means you do not suffer the effects of surprise (cannot use Reactions until after first turn, cannot move or act on first turn) but it does not mean that you are aware of the threat in the same way as if your Perception had beaten their Stealth.</p><p></p><p>Rolling a higher initiative, not seeing the baddy because your Perception sucks but not being surprised because Weapon of Warning, you can find your turn coming up before you know which guy is the bad guy, or before the arrow streaks out of the trees, giving away the assassin's position.</p><p></p><p>So what's the point of going first then?</p><p></p><p>You 'get a bad feeling about this'. You can yell for people to take cover. You can take the Dodge action and move to cover. You can equip your shield and move next to the princess so that you can use your fighting style to impose disadvantage on the first attack against her, as well as giving her some cover.</p><p></p><p>You can cast <em>globe of invulnerability, barkskin, dimension door, bless, armour of agathys, see invisibility, faerie fire.</em></p><p></p><p>You can do some 'reconnaissance by fireball'; just cast <em>fireball</em> at a suspicious stand of trees and see what pops out.</p><p></p><p>But you might not be able to attack the baddy directly, because you don't know where he is or maybe who he is.</p><p></p><p>So, you could ready an action to attack/cast a spell at the assassin as soon as he reveals himself.</p><p></p><p>What you <em>can't</em> do is attack a baddy that you don't know about. Immunity to surprise =/= a successful Perception check versus the baddy's Stealth.</p></blockquote><p></p>
[QUOTE="Arial Black, post: 6903423, member: 6799649"] If you're immune to surprise (Alert feat, Weapon of Warning, class features) then this means you do not suffer the effects of surprise (cannot use Reactions until after first turn, cannot move or act on first turn) but it does not mean that you are aware of the threat in the same way as if your Perception had beaten their Stealth. Rolling a higher initiative, not seeing the baddy because your Perception sucks but not being surprised because Weapon of Warning, you can find your turn coming up before you know which guy is the bad guy, or before the arrow streaks out of the trees, giving away the assassin's position. So what's the point of going first then? You 'get a bad feeling about this'. You can yell for people to take cover. You can take the Dodge action and move to cover. You can equip your shield and move next to the princess so that you can use your fighting style to impose disadvantage on the first attack against her, as well as giving her some cover. You can cast [I]globe of invulnerability, barkskin, dimension door, bless, armour of agathys, see invisibility, faerie fire.[/I] You can do some 'reconnaissance by fireball'; just cast [I]fireball[/I] at a suspicious stand of trees and see what pops out. But you might not be able to attack the baddy directly, because you don't know where he is or maybe who he is. So, you could ready an action to attack/cast a spell at the assassin as soon as he reveals himself. What you [I]can't[/I] do is attack a baddy that you don't know about. Immunity to surprise =/= a successful Perception check versus the baddy's Stealth. [/QUOTE]
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Can someone clarify the mechanics of surprise for me?
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