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Can someone clarify the mechanics of surprise for me?
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6903980" data-attributes="member: 6701872"><p>Its a subtle, but important to understand what "passive perception" actually means, difference; passive perception applies because creatures are assumed to be constantly looking for things while their eyes are open.</p><p></p><p>Like how right now I can see my computer monitor, but I'm also able to notice every time my wife's screen saver changes which dragon image is displayed even though I am not specifically looking for changes. I would also notice if someone walked through the door to our office despite that I am not actively watching the door because my peripheral vision happens to fall upon the door area.</p><p></p><p>And because the word "passive" in "passive perception" (or any other passive check) is referring to the player and die rolling; not to the character and whether or not they are using their senses. A check without rolling, not an action without acting.</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6903980, member: 6701872"] Its a subtle, but important to understand what "passive perception" actually means, difference; passive perception applies because creatures are assumed to be constantly looking for things while their eyes are open. Like how right now I can see my computer monitor, but I'm also able to notice every time my wife's screen saver changes which dragon image is displayed even though I am not specifically looking for changes. I would also notice if someone walked through the door to our office despite that I am not actively watching the door because my peripheral vision happens to fall upon the door area. And because the word "passive" in "passive perception" (or any other passive check) is referring to the player and die rolling; not to the character and whether or not they are using their senses. A check without rolling, not an action without acting. [/QUOTE]
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Can someone clarify the mechanics of surprise for me?
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