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can someone explain "diceless"?
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<blockquote data-quote="Plane Sailing" data-source="post: 918336" data-attributes="member: 114"><p>OK, This isn't an RPG but it is truly diceless, and I used to love playing it.</p><p></p><p>Warpwar, a sci-fi microgame by "metagaming". Basically, whenever there was a combat you secretly decided for all of your ships whether they would take an offensive, a defensive or a retreating posture, and what their drive setting would be (within the limits of that particular ship). You opponent would do the same, then you cross-reference the results on some matrices to find out what had happened. It was thus much more complex than a mere scissors paper stone, but it had a rich tactical edge to your attempting to outguess an opponent (a common tactic at high tech levels was to launch a spread of missiles all at different drive settings to improve the chance of getting at least one hit!).</p><p></p><p>I've also played a simple gladiator tabletop game, which was a sort of glorified scissors-paper-stone, but with extra wrinkles from the weapons used, and that was great fun (I was most excellent at guessing!)</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 918336, member: 114"] OK, This isn't an RPG but it is truly diceless, and I used to love playing it. Warpwar, a sci-fi microgame by "metagaming". Basically, whenever there was a combat you secretly decided for all of your ships whether they would take an offensive, a defensive or a retreating posture, and what their drive setting would be (within the limits of that particular ship). You opponent would do the same, then you cross-reference the results on some matrices to find out what had happened. It was thus much more complex than a mere scissors paper stone, but it had a rich tactical edge to your attempting to outguess an opponent (a common tactic at high tech levels was to launch a spread of missiles all at different drive settings to improve the chance of getting at least one hit!). I've also played a simple gladiator tabletop game, which was a sort of glorified scissors-paper-stone, but with extra wrinkles from the weapons used, and that was great fun (I was most excellent at guessing!) Cheers [/QUOTE]
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can someone explain "diceless"?
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