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Can someone explain what "1st ed feel" is?
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<blockquote data-quote="maddman75" data-source="post: 2045284" data-attributes="member: 2673"><p>I was in the twilight zone for awhile too. I wanted to respond to the 1e thread, but Piratecat closed it. Hey its reopened! But its a lot longer, and I can't find where Piratecat closed it, or any mod saying they reopened it...</p><p></p><p>Anyway, all I can say about 1e feel is what it was like when I played 1e. Other people's experiences may be different. Note that when I DMed it was 2e, that's what I started with. But I fell in with some grognards...</p><p></p><p>Here's what I remember of 1e being like</p><p></p><p>- Rules were not transparent. Don't get all upset with me, this is not a knock. I'm sure many of you old timers would agree with me. See, you didn't really know all the rules as a player. You didn't need to. You didn't even have a to hit chart or attack number or anything on your sheet! You rolled the die and told the DM what you got, and he'd consult his books and tell you what happened. If you wanted to do something else, you told him what you intended, and he'd consult the Ancient Tome of Forbidden Lore (ie, DMG) and tell you what's what.</p><p>- The game was harsh, man. I played a Magic User, and got one spell and two freakin hit points. No -10 nonsense either, you got smacked down, the DM handed you the dice and a character sheet.</p><p>- Going down into dark caves where goblins where hiding, killing them, and digging the coppers out of the pocketses.</p><p></p><p>It seemed more rough and tumble, more sword and sorcery. Like I said, that's just what it was like for me.</p></blockquote><p></p>
[QUOTE="maddman75, post: 2045284, member: 2673"] I was in the twilight zone for awhile too. I wanted to respond to the 1e thread, but Piratecat closed it. Hey its reopened! But its a lot longer, and I can't find where Piratecat closed it, or any mod saying they reopened it... Anyway, all I can say about 1e feel is what it was like when I played 1e. Other people's experiences may be different. Note that when I DMed it was 2e, that's what I started with. But I fell in with some grognards... Here's what I remember of 1e being like - Rules were not transparent. Don't get all upset with me, this is not a knock. I'm sure many of you old timers would agree with me. See, you didn't really know all the rules as a player. You didn't need to. You didn't even have a to hit chart or attack number or anything on your sheet! You rolled the die and told the DM what you got, and he'd consult his books and tell you what happened. If you wanted to do something else, you told him what you intended, and he'd consult the Ancient Tome of Forbidden Lore (ie, DMG) and tell you what's what. - The game was harsh, man. I played a Magic User, and got one spell and two freakin hit points. No -10 nonsense either, you got smacked down, the DM handed you the dice and a character sheet. - Going down into dark caves where goblins where hiding, killing them, and digging the coppers out of the pocketses. It seemed more rough and tumble, more sword and sorcery. Like I said, that's just what it was like for me. [/QUOTE]
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Can someone explain what "1st ed feel" is?
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