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Can someone explain what "1st ed feel" is?
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<blockquote data-quote="Steel_Wind" data-source="post: 2045605" data-attributes="member: 20741"><p>1st edition feel is marketing-speak aimed at nostalgia by delivering a setting with creatures that have no source of food and no real reason to be there other than to pose a challenge to the party.</p><p></p><p>They were illogical, inconsistent dungeon crawl adventures; beer and pretzel fare that ultimately failed and was passed over and left behind when players and DMs became sophisticated enough to start to think about them.</p><p></p><p>Yes, I enjoyed 1st edition a lot - for a time. I was a teenager. When that intial few years of falling in love with power-gaming and all the funny sided dice ended and my tastes matured, I left AD&D behind in the dust. I never returned to it and skipped 2E in its entirety.</p><p></p><p>I have returned to 3E and I love it. But I don't confuse nostalgia with quality. They are not the same at all.</p><p></p><p>I'll take Sovereign Press' <em>War of the Lance</em> hardcover - which is simply the best gaming book I've ever purchased in 25+ years - over any misplaced sense of wonderment over the Hidden Shrine of Tomoachan, revisited with refried beans.</p><p></p><p>There is a <strong>reason</strong> that the industry left beer and pretzel dungeons alone and put them aside as being childish fluff. Perhaps a lot of the 2E adventure material, be it Planescape, Birthright, or 2E era material such as Harn and ICE's Middle Earth ended up going too far in the other direction. Fair enough. But I don't think its wise to throw out the baby with the bathwater on either end. </p><p></p><p>If you like that sort of thing - ok - but to pretend that a silly nonsensical dungeon is something other than a silly nonsensical dungeon, in the name of "nostalgia", is not for me.</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 2045605, member: 20741"] 1st edition feel is marketing-speak aimed at nostalgia by delivering a setting with creatures that have no source of food and no real reason to be there other than to pose a challenge to the party. They were illogical, inconsistent dungeon crawl adventures; beer and pretzel fare that ultimately failed and was passed over and left behind when players and DMs became sophisticated enough to start to think about them. Yes, I enjoyed 1st edition a lot - for a time. I was a teenager. When that intial few years of falling in love with power-gaming and all the funny sided dice ended and my tastes matured, I left AD&D behind in the dust. I never returned to it and skipped 2E in its entirety. I have returned to 3E and I love it. But I don't confuse nostalgia with quality. They are not the same at all. I'll take Sovereign Press' [i]War of the Lance[/i] hardcover - which is simply the best gaming book I've ever purchased in 25+ years - over any misplaced sense of wonderment over the Hidden Shrine of Tomoachan, revisited with refried beans. There is a [b]reason[/b] that the industry left beer and pretzel dungeons alone and put them aside as being childish fluff. Perhaps a lot of the 2E adventure material, be it Planescape, Birthright, or 2E era material such as Harn and ICE's Middle Earth ended up going too far in the other direction. Fair enough. But I don't think its wise to throw out the baby with the bathwater on either end. If you like that sort of thing - ok - but to pretend that a silly nonsensical dungeon is something other than a silly nonsensical dungeon, in the name of "nostalgia", is not for me. [/QUOTE]
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Can someone explain what "1st ed feel" is?
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