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Can someone explain what "1st ed feel" is?
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<blockquote data-quote="Neqroteqh" data-source="post: 49151" data-attributes="member: 1821"><p>Faction War, Die Vecna Die, and Apocalypse Stone are all "destroy the campaign setting" modules, so they won't appeal to some. But since I don't think a campaign is complete without it being destroyed (Moorcock and Final Fantasy influence), these modules are indespensable. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As for the DL modules, they're only a "railroad fest" if you run them as such... they make for great epic play. I'd love to see someone come out with another world-spanning epic, "save the world" quest like that one again. (Once again, the influence of Final Fantasy on my conception of gaming is shining through).</p><p></p><p>As for book 2 of Night Below, it looked just as good as Book 1 and Book 3... I'll be running it shortly. The Rockseer Elves will be interesting, interacting with my Elven/Elven-Multicultural party...</p><p></p><p></p><p></p><p>Thieves and Wizards were way to vanilla for my taste. Paladins, Druids, and Bards actually added something to the game- and made my friends want to play characters with those classes for once!</p><p></p><p></p><p></p><p></p><p>Okay, I'll agree with you there. But I loved the tinker gnomes. And I'd like to see another huge "save the world" quest module.</p><p></p><p></p><p></p><p>I never played it, all I know was that it was different from most any other setting.</p><p></p><p></p><p></p><p>What is it that you people don't like about metaplots? I like metaplots!</p><p></p><p></p><p></p><p>I'll admit, I haven't read it, I'm just going by hearsay. I would take a look at it, but since I run my own setting and none of the new ravenloft stuff looks very good for cannibalization and absorption into my campaign, I don't plan to buy it any time soon. However, my next campaign is going to take on a darker tone than the current one, so I may take a look.</p><p></p><p>Part of my appreciation of 2nd edition is romantic- that's what I started out playing, after all, back in 1997. (Not counting the few games of oD&D I played back in 1991-1992, when I was nine years old.) Although I'm 20 now, and a loyal 3e/d20 player, I cut my teeth on 2nd, so it still defines what D&D is to me.</p></blockquote><p></p>
[QUOTE="Neqroteqh, post: 49151, member: 1821"] Faction War, Die Vecna Die, and Apocalypse Stone are all "destroy the campaign setting" modules, so they won't appeal to some. But since I don't think a campaign is complete without it being destroyed (Moorcock and Final Fantasy influence), these modules are indespensable. :) As for the DL modules, they're only a "railroad fest" if you run them as such... they make for great epic play. I'd love to see someone come out with another world-spanning epic, "save the world" quest like that one again. (Once again, the influence of Final Fantasy on my conception of gaming is shining through). As for book 2 of Night Below, it looked just as good as Book 1 and Book 3... I'll be running it shortly. The Rockseer Elves will be interesting, interacting with my Elven/Elven-Multicultural party... Thieves and Wizards were way to vanilla for my taste. Paladins, Druids, and Bards actually added something to the game- and made my friends want to play characters with those classes for once! Okay, I'll agree with you there. But I loved the tinker gnomes. And I'd like to see another huge "save the world" quest module. I never played it, all I know was that it was different from most any other setting. What is it that you people don't like about metaplots? I like metaplots! I'll admit, I haven't read it, I'm just going by hearsay. I would take a look at it, but since I run my own setting and none of the new ravenloft stuff looks very good for cannibalization and absorption into my campaign, I don't plan to buy it any time soon. However, my next campaign is going to take on a darker tone than the current one, so I may take a look. Part of my appreciation of 2nd edition is romantic- that's what I started out playing, after all, back in 1997. (Not counting the few games of oD&D I played back in 1991-1992, when I was nine years old.) Although I'm 20 now, and a loyal 3e/d20 player, I cut my teeth on 2nd, so it still defines what D&D is to me. [/QUOTE]
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Can someone explain what "1st ed feel" is?
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