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Can someone explain what "1st ed feel" is?
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<blockquote data-quote="froggie" data-source="post: 56161" data-attributes="member: 2936"><p><strong>1st Ed; straight from Tsathogga's mouth</strong></p><p></p><p>Ok; Hi all; Bill Webb here. The Colonel has it very well stated. 1st edition can have as much/or as little "fluffy" bits as the individual DM wishes. The main difference i see is two-fold. One--its low fantasy. No godlike PCs saved by godlike NPCs at every turn. The exception to this is simple; the PCs are the heroes; and must do the good deeds; no one else will save the world for them. The second point is that the PCs, not the DM decides what the PCs do. The game is much more opened and much less channeled. No "good day young one" bs from Elminster. Think instead of Conan greeting/leaving a princess; he is an ADVENTURER, not a princeling. I could rant on this all day. In deference to several posts here; you are 100% correct. We are not for everyone. 2E FR was a popular setting; but its not what we do. Patrick gets a poiunt right on the "location" based concept. the PCs determine direction after the DM provides the location. Like caves of chaos. B1 is perhaps the best example of what i feel 1E is all about.</p></blockquote><p></p>
[QUOTE="froggie, post: 56161, member: 2936"] [b]1st Ed; straight from Tsathogga's mouth[/b] Ok; Hi all; Bill Webb here. The Colonel has it very well stated. 1st edition can have as much/or as little "fluffy" bits as the individual DM wishes. The main difference i see is two-fold. One--its low fantasy. No godlike PCs saved by godlike NPCs at every turn. The exception to this is simple; the PCs are the heroes; and must do the good deeds; no one else will save the world for them. The second point is that the PCs, not the DM decides what the PCs do. The game is much more opened and much less channeled. No "good day young one" bs from Elminster. Think instead of Conan greeting/leaving a princess; he is an ADVENTURER, not a princeling. I could rant on this all day. In deference to several posts here; you are 100% correct. We are not for everyone. 2E FR was a popular setting; but its not what we do. Patrick gets a poiunt right on the "location" based concept. the PCs determine direction after the DM provides the location. Like caves of chaos. B1 is perhaps the best example of what i feel 1E is all about. [/QUOTE]
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Can someone explain what "1st ed feel" is?
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