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General Tabletop Discussion
*Dungeons & Dragons
Can someone hide from multiple enemies?
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<blockquote data-quote="Oofta" data-source="post: 7976588" data-attributes="member: 6801845"><p>They're vague on purpose because you could never write concrete rules that satisfied everyone or every situation. That may not be your preference, but it was a conscious decision.</p><p></p><p>Like I said earlier, hiding is just an opposed check. Does someone know where you are? In the case of someone hiding behind a pillar I rule that you may be unseen and potentially unheard but that doesn't mean the NPC that saw you move behind the lone pillar in the room doesn't have a pretty good idea where you are. Being unheard and unseen doesn't cause short term memory loss.</p><p></p><p>But it's also not "clearly" seen, so there's wiggle room with that as well. In my game if I have an environment with plenty of things to hide behind a rogue may be able to switch position from one round to the next. But pop out from exactly the same position round after round? Doesn't really make much of a difference.</p><p></p><p>But that's just how I run it.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7976588, member: 6801845"] They're vague on purpose because you could never write concrete rules that satisfied everyone or every situation. That may not be your preference, but it was a conscious decision. Like I said earlier, hiding is just an opposed check. Does someone know where you are? In the case of someone hiding behind a pillar I rule that you may be unseen and potentially unheard but that doesn't mean the NPC that saw you move behind the lone pillar in the room doesn't have a pretty good idea where you are. Being unheard and unseen doesn't cause short term memory loss. But it's also not "clearly" seen, so there's wiggle room with that as well. In my game if I have an environment with plenty of things to hide behind a rogue may be able to switch position from one round to the next. But pop out from exactly the same position round after round? Doesn't really make much of a difference. But that's just how I run it. [/QUOTE]
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Can someone hide from multiple enemies?
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