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Can someoone explain the "Daily Hate" for me?
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<blockquote data-quote="FireLance" data-source="post: 5988562" data-attributes="member: 3424"><p>Well, this assumes that using a daily is the only way to hit a home run. This shouldn't be the case (IMO, anyway) for a well-designed game (or, for that matter, a well-designed daily ability).</p><p></p><p>A slightly better way to handle the ability might be for it to guarantee hitting a home run (as opposed to being the only way to hit a home run). This adds a bit more decision-making and resource management into the game (one of the things that I like about daily powers, by the way), but in a situation where you know the relative strengths of the pitchers you will encounter, the decision becomes simple and uninteresting: just use it when you're facing the most skilled pitcher.</p><p></p><p>Under such a scenario, it might make the decision more interesting (and possibly more impactful) if the game were to be changed (say, to a situation where the hitter would be unsure what the relative strengths of the pitchers were) or if the ability were changed so that it granted a small bonus to the chance of hitting a home run before it was used, and no bonus afterward (this makes the timing of when it is used important: the player has to trade off the advantage of a guaranteed home run now versus a lower chance to hit home runs in the future), or both. </p><p></p><p>Granted, you don't need daily abilities to have resource management. Stepping away from the sport example into more familiar (at least for me) fantasy territory, charged and one-shot magic items (and other special but mundane equipment such as poisons and alchemical items) are another way to bring resource management into the game. However, daily abilities do have the advantage (from the player's perspective, I guess) of being regained more reliably and cheaply. Any further elaboration should probably be in a thread to explain "daily like", however. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="FireLance, post: 5988562, member: 3424"] Well, this assumes that using a daily is the only way to hit a home run. This shouldn't be the case (IMO, anyway) for a well-designed game (or, for that matter, a well-designed daily ability). A slightly better way to handle the ability might be for it to guarantee hitting a home run (as opposed to being the only way to hit a home run). This adds a bit more decision-making and resource management into the game (one of the things that I like about daily powers, by the way), but in a situation where you know the relative strengths of the pitchers you will encounter, the decision becomes simple and uninteresting: just use it when you're facing the most skilled pitcher. Under such a scenario, it might make the decision more interesting (and possibly more impactful) if the game were to be changed (say, to a situation where the hitter would be unsure what the relative strengths of the pitchers were) or if the ability were changed so that it granted a small bonus to the chance of hitting a home run before it was used, and no bonus afterward (this makes the timing of when it is used important: the player has to trade off the advantage of a guaranteed home run now versus a lower chance to hit home runs in the future), or both. Granted, you don't need daily abilities to have resource management. Stepping away from the sport example into more familiar (at least for me) fantasy territory, charged and one-shot magic items (and other special but mundane equipment such as poisons and alchemical items) are another way to bring resource management into the game. However, daily abilities do have the advantage (from the player's perspective, I guess) of being regained more reliably and cheaply. Any further elaboration should probably be in a thread to explain "daily like", however. :p [/QUOTE]
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Can someoone explain the "Daily Hate" for me?
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