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Can someoone explain the "Daily Hate" for me?
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<blockquote data-quote="thewok" data-source="post: 5989041" data-attributes="member: 60907"><p>I don't hate daily resources in general. I like them, actually. I really hate Vancian magic, though.</p><p></p><p>Thematically, I hate it because it turns every magic user into a part-time caster. Wizards only cast a number of times per day, and then they're reduced to throwing darts or stabbing things or whacking things with a stick. To me, a wizard who has run out of magic ceases to be a wizard and becomes just a really smart guy who sucks at fighting. Has the cleric's deity just decided that each cleric gets only a certain amount of prayers per day, no matter how dire the circumstances may be?</p><p></p><p>It really makes no sense to me, and that stems from my philosophy that a class should be performing that class' core functionality 100% of the time in combat. A Fighter should be fighting, whether swinging sword, bull rushing, grappling or whatever. A cleric should always be capable of receiving help from his deity, whether he's actively casting spells or not. A wizard should be casting spells or somehow taking advantage of the effect of a spell he's cast (like wading into melee after polymorphing himself into an ogre or troll).</p><p></p><p>The terminology also gets me. I spend so long to memorize a spell, then I cast it and all of the sudden, I forget it. Vancian casters have the worst short-term memory ever. Did I memorize it or not? If so, why have I suddenly forgot it when I just cast the thing? I understand that I'm simply "storing" these spells in my mind only to release them later, but it's really semantics at that point. Apparently, spellcasting is just like cramming for an exam. Study really hard for a few hours and then forget everything after the test.</p><p></p><p>This is a major reason why I was so taken with 4E. It allowed clerics a constant connection to their gods. Wizards could cast spells every round, even if they were a bit weak, damage-wise. I liked that more powerful spells were limited, too. I do think that wizards should be casting every round, but I don't think they should be casting Fireball every round or tossing out Power Word: Kill with reckless abandon.</p></blockquote><p></p>
[QUOTE="thewok, post: 5989041, member: 60907"] I don't hate daily resources in general. I like them, actually. I really hate Vancian magic, though. Thematically, I hate it because it turns every magic user into a part-time caster. Wizards only cast a number of times per day, and then they're reduced to throwing darts or stabbing things or whacking things with a stick. To me, a wizard who has run out of magic ceases to be a wizard and becomes just a really smart guy who sucks at fighting. Has the cleric's deity just decided that each cleric gets only a certain amount of prayers per day, no matter how dire the circumstances may be? It really makes no sense to me, and that stems from my philosophy that a class should be performing that class' core functionality 100% of the time in combat. A Fighter should be fighting, whether swinging sword, bull rushing, grappling or whatever. A cleric should always be capable of receiving help from his deity, whether he's actively casting spells or not. A wizard should be casting spells or somehow taking advantage of the effect of a spell he's cast (like wading into melee after polymorphing himself into an ogre or troll). The terminology also gets me. I spend so long to memorize a spell, then I cast it and all of the sudden, I forget it. Vancian casters have the worst short-term memory ever. Did I memorize it or not? If so, why have I suddenly forgot it when I just cast the thing? I understand that I'm simply "storing" these spells in my mind only to release them later, but it's really semantics at that point. Apparently, spellcasting is just like cramming for an exam. Study really hard for a few hours and then forget everything after the test. This is a major reason why I was so taken with 4E. It allowed clerics a constant connection to their gods. Wizards could cast spells every round, even if they were a bit weak, damage-wise. I liked that more powerful spells were limited, too. I do think that wizards should be casting every round, but I don't think they should be casting Fireball every round or tossing out Power Word: Kill with reckless abandon. [/QUOTE]
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Can someoone explain the "Daily Hate" for me?
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