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General Tabletop Discussion
*Pathfinder & Starfinder
Can the Fighter be Real and Equal to spellcasters?
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<blockquote data-quote="JLXC" data-source="post: 3985223" data-attributes="member: 2663"><p>I think making Fighters and Wizards and every single class exactly as powerful as possible, is a silly and useless idea contrary to the entire point of the game. All the classes shine at doing what they do, I don't see the problem. Fighters are FAR more common in every world, Wizards usually much more scarce requiring a lot of training. Wizards are very weak at first, but eventually they are very powerful, while fighters/rogues/rangers/etc. always are useful, and always get better as well. As soon as wizards can teleport and such, Fighters cannot possibly be made to be "equal" it's not possible AT ALL. </p><p></p><p>Still, I have yet to have a campaign where there wasn't a warrior of some type, and they always had their awesome moments. The wizard can run out of spells (unless your DM allows the cast/hide/study/cast routine) and a fighter never runs out of fighting. It's all in the DM, not the rules as much. I'm not saying there shoulnd't be any attempt at balance, that's silly. But if the idea is "Why should wizards get to do cool things fighters can't?" Then that's so rediculous I can't fathom why you play D&D at all.</p><p></p><p>If 4.0 makes it so Wizards Heal, Clerics Blast, Fighters use magic, and Rogues summon Bears, then why have classes at all? Also, why play D&D? Go play another game without classes already, there's lots of them, why destroy D&D?</p></blockquote><p></p>
[QUOTE="JLXC, post: 3985223, member: 2663"] I think making Fighters and Wizards and every single class exactly as powerful as possible, is a silly and useless idea contrary to the entire point of the game. All the classes shine at doing what they do, I don't see the problem. Fighters are FAR more common in every world, Wizards usually much more scarce requiring a lot of training. Wizards are very weak at first, but eventually they are very powerful, while fighters/rogues/rangers/etc. always are useful, and always get better as well. As soon as wizards can teleport and such, Fighters cannot possibly be made to be "equal" it's not possible AT ALL. Still, I have yet to have a campaign where there wasn't a warrior of some type, and they always had their awesome moments. The wizard can run out of spells (unless your DM allows the cast/hide/study/cast routine) and a fighter never runs out of fighting. It's all in the DM, not the rules as much. I'm not saying there shoulnd't be any attempt at balance, that's silly. But if the idea is "Why should wizards get to do cool things fighters can't?" Then that's so rediculous I can't fathom why you play D&D at all. If 4.0 makes it so Wizards Heal, Clerics Blast, Fighters use magic, and Rogues summon Bears, then why have classes at all? Also, why play D&D? Go play another game without classes already, there's lots of them, why destroy D&D? [/QUOTE]
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Can the Fighter be Real and Equal to spellcasters?
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