Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Can the Fighter be Real and Equal to spellcasters?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mach1.9pants" data-source="post: 3988311" data-attributes="member: 55946"><p>There is a problem with making casting spells safe if you take several rounds to do it: If the mage is in a position where it is too dangerous to take the time he often has not got the option to take a big risk without dying so there is little he can do (ie next to a foe which often means he will be low in HP). But the worse thing is when he can take the time the poor player has 3 (or whatever) rounds of saying "mmm yup still casting that spell" while everyone else has fun trying to keep the hordes off him</p><p></p><p>But I do like the risky part, if Wiz spells are going to be AWESOME then they should have a chance of failure and a chance of a negative effect. I like the 3E DL optional rule which mimiced the book- make a check or you are exhausted B4 the spell is cast.</p><p></p><p>However I prefer the way 4E appears to be going, everyone can do something per round; it is not terribly realistic but at high levels martial characters are just as awesome as spellcasters and everyone has lots of options. Hopefully thats the way it will work out.</p><p>My previous campaigns all sopped at 8-10th level cos of 3.5E (and, esp, my) push to realism- the guys who played martial characters got bored beyond that; I introduced Bo9S and we are now playing at 14th with no complaints- no fighters (etc) in the group.....</p></blockquote><p></p>
[QUOTE="mach1.9pants, post: 3988311, member: 55946"] There is a problem with making casting spells safe if you take several rounds to do it: If the mage is in a position where it is too dangerous to take the time he often has not got the option to take a big risk without dying so there is little he can do (ie next to a foe which often means he will be low in HP). But the worse thing is when he can take the time the poor player has 3 (or whatever) rounds of saying "mmm yup still casting that spell" while everyone else has fun trying to keep the hordes off him But I do like the risky part, if Wiz spells are going to be AWESOME then they should have a chance of failure and a chance of a negative effect. I like the 3E DL optional rule which mimiced the book- make a check or you are exhausted B4 the spell is cast. However I prefer the way 4E appears to be going, everyone can do something per round; it is not terribly realistic but at high levels martial characters are just as awesome as spellcasters and everyone has lots of options. Hopefully thats the way it will work out. My previous campaigns all sopped at 8-10th level cos of 3.5E (and, esp, my) push to realism- the guys who played martial characters got bored beyond that; I introduced Bo9S and we are now playing at 14th with no complaints- no fighters (etc) in the group..... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Can the Fighter be Real and Equal to spellcasters?
Top