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Can the Fighter be Real and Equal to spellcasters?
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<blockquote data-quote="Dronehound" data-source="post: 3988445" data-attributes="member: 58975"><p>In my opinion, players can decide to rest up whenever they want is extremely bad DMing. Bad guys would kinda notice that like the first half of their lair is no longer responding during the 8 hours it takes the party to rest up, and prepare accordingly or go investigate and find the party sleeping in a room and coup de grace them all. Eight hours is a long time. And if I remember correctly, the 8 hours resting rule abytime was a variant back then, the base rule was memorizing spells once per day. I've played many dungeons that there were no opportunities to rest up because the wizard had casted to many spells. Magic-users and Clerics learned to be frugal and manage their spells, maybe throwing darts against the two ogres that the fighter and cleric were meleing succesfully to keep their fireballs or the few remaining charge of wand of lightning against the boss. For better or worse, with 3.5 resource management as been reduced with buyable expendable items and rest anytime policies. And it looks like 4E is removing even more of the resource management.</p><p></p><p>As for Fighters vs. Wizards, my point is that in 2nd Ed, Wizards were like Batman. They would almost always win with prep time and had a formidable arsenal in their batbelt, but they could still get their spine broken by Bane if they cannot prepare properly and their resources are expended.</p></blockquote><p></p>
[QUOTE="Dronehound, post: 3988445, member: 58975"] In my opinion, players can decide to rest up whenever they want is extremely bad DMing. Bad guys would kinda notice that like the first half of their lair is no longer responding during the 8 hours it takes the party to rest up, and prepare accordingly or go investigate and find the party sleeping in a room and coup de grace them all. Eight hours is a long time. And if I remember correctly, the 8 hours resting rule abytime was a variant back then, the base rule was memorizing spells once per day. I've played many dungeons that there were no opportunities to rest up because the wizard had casted to many spells. Magic-users and Clerics learned to be frugal and manage their spells, maybe throwing darts against the two ogres that the fighter and cleric were meleing succesfully to keep their fireballs or the few remaining charge of wand of lightning against the boss. For better or worse, with 3.5 resource management as been reduced with buyable expendable items and rest anytime policies. And it looks like 4E is removing even more of the resource management. As for Fighters vs. Wizards, my point is that in 2nd Ed, Wizards were like Batman. They would almost always win with prep time and had a formidable arsenal in their batbelt, but they could still get their spine broken by Bane if they cannot prepare properly and their resources are expended. [/QUOTE]
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Can the Fighter be Real and Equal to spellcasters?
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