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Can the GM cheat?
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<blockquote data-quote="GameOgre" data-source="post: 6124971" data-attributes="member: 57914"><p>If 10th level pc's get wiped out from a minor bandit encounter then something is really wrong. Either the DM made mistakes or the party did. Some pretty major ones to. A few lucky rolls and a few misfortune ones isn't enough.</p><p></p><p>I would argue that in fact its HARD for a DM to kill pc's unless he truly doesn't understand the official encounter building system or the party makes major mistakes. My point with this is most PC deaths are due to PC mistakes.</p><p></p><p>Pushing on when to weak and out of resources is a major pc killer. In game player skill sets are gained over time learning how to keep the party alive. </p><p></p><p>Overconfidence,so easily acquired with the official encounter building mindset,is another killer. Knowing when to run away is KEY for long term survival trait for any player with a DM who doesn't pull the punches.</p><p></p><p>The list goes on and on.</p><p></p><p>What seems at first glance like just a bad roll or mischance is more than likely the result of bad playing habits. Letting players live by altering the random outcomes of dice cheats both parties of the chance to learn from this,masks a problem within the game or encourages bad behavior that will ultimately lead to the DM having to fudge more and more. </p><p></p><p>It could also be a DM who doesn't use the encounter creation system or doesn't understand it. Place my 1st level group against four Beholders and yeah either I'm gonna talk my way out with some of the best in character role playing you have ever seen or dead. Fudging the die roll wouldn't help the game in that situation.</p><p></p><p></p><p>Give me three good companions and I will beat Pathfinders encounter system time after time. Heck even two or three +3 encounters is doable. I'm nothing special. Most Pathfinder players could do it. Pathfinder is entirely set up to give us,the players huge edges. It's not a fair fight.</p></blockquote><p></p>
[QUOTE="GameOgre, post: 6124971, member: 57914"] If 10th level pc's get wiped out from a minor bandit encounter then something is really wrong. Either the DM made mistakes or the party did. Some pretty major ones to. A few lucky rolls and a few misfortune ones isn't enough. I would argue that in fact its HARD for a DM to kill pc's unless he truly doesn't understand the official encounter building system or the party makes major mistakes. My point with this is most PC deaths are due to PC mistakes. Pushing on when to weak and out of resources is a major pc killer. In game player skill sets are gained over time learning how to keep the party alive. Overconfidence,so easily acquired with the official encounter building mindset,is another killer. Knowing when to run away is KEY for long term survival trait for any player with a DM who doesn't pull the punches. The list goes on and on. What seems at first glance like just a bad roll or mischance is more than likely the result of bad playing habits. Letting players live by altering the random outcomes of dice cheats both parties of the chance to learn from this,masks a problem within the game or encourages bad behavior that will ultimately lead to the DM having to fudge more and more. It could also be a DM who doesn't use the encounter creation system or doesn't understand it. Place my 1st level group against four Beholders and yeah either I'm gonna talk my way out with some of the best in character role playing you have ever seen or dead. Fudging the die roll wouldn't help the game in that situation. Give me three good companions and I will beat Pathfinders encounter system time after time. Heck even two or three +3 encounters is doable. I'm nothing special. Most Pathfinder players could do it. Pathfinder is entirely set up to give us,the players huge edges. It's not a fair fight. [/QUOTE]
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