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Can the GM cheat?
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<blockquote data-quote="S'mon" data-source="post: 6130053" data-attributes="member: 463"><p>No, I play all my monsters according to their natures; my intelligent monsters intelligently ; they use tactics just like the PCs do. So typically their Soldiers will engage the PC Defenders & Strikers while their Artillery and Controllers try to take out the PC rear line. Skirmishers and Lurkers will also try to avoid the PC tanks and take out the PC Wizards & Clerics. Unintelligent predator animals will typically target a vulnerable looking PC to kill and drag off/devour, this can make them deadlier than intelligent foes since they are trying to get a meal not inflict a TPK they are more likely to inflict a kill and take away the body, preventing raising. My assassin-type monsters will usually coup de gras fallen PCs (possibly needing an Insight check to realise the PC is not dead yet). Some monsters may engage in suboptimal tactics if it's in their nature to do so, and NPC plans are not always perfect, just as PC plans can be weak. But I certainly don't play to keep the PCs alive. One reason I like 4e D&D is that I can go all-out to kill the PCs and yet they often survive! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> My 'Punjar Saga' campaign did just have three perma-deaths in the last two sessions - one PC eaten by a snake that then swam off; two PCs killed by man-ape assassins and the survivors had to leave their bodies behind. Those were the first perma-deaths in the campaign though (8 sessions), and my Loudwater campaign has only had 6 perma-deaths in 40 sessions - a 4-PC TPK by goblins in session 1 and 2 PCs eaten by a black dragon ca session 32.</p></blockquote><p></p>
[QUOTE="S'mon, post: 6130053, member: 463"] No, I play all my monsters according to their natures; my intelligent monsters intelligently ; they use tactics just like the PCs do. So typically their Soldiers will engage the PC Defenders & Strikers while their Artillery and Controllers try to take out the PC rear line. Skirmishers and Lurkers will also try to avoid the PC tanks and take out the PC Wizards & Clerics. Unintelligent predator animals will typically target a vulnerable looking PC to kill and drag off/devour, this can make them deadlier than intelligent foes since they are trying to get a meal not inflict a TPK they are more likely to inflict a kill and take away the body, preventing raising. My assassin-type monsters will usually coup de gras fallen PCs (possibly needing an Insight check to realise the PC is not dead yet). Some monsters may engage in suboptimal tactics if it's in their nature to do so, and NPC plans are not always perfect, just as PC plans can be weak. But I certainly don't play to keep the PCs alive. One reason I like 4e D&D is that I can go all-out to kill the PCs and yet they often survive! :) My 'Punjar Saga' campaign did just have three perma-deaths in the last two sessions - one PC eaten by a snake that then swam off; two PCs killed by man-ape assassins and the survivors had to leave their bodies behind. Those were the first perma-deaths in the campaign though (8 sessions), and my Loudwater campaign has only had 6 perma-deaths in 40 sessions - a 4-PC TPK by goblins in session 1 and 2 PCs eaten by a black dragon ca session 32. [/QUOTE]
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