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Can the GM cheat?
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<blockquote data-quote="Jhaelen" data-source="post: 6134721" data-attributes="member: 46713"><p>Considering how this thread is progressing that would be futile. I suppose part of the problem is indeed that you are somehow set to believe that the term 'railroad' can only ever be used to describe a bad thing. To quote Mallus:</p><p>Mallus' definition of railroad apparently matches mine.</p><p>To me 'Railroading' doesn't mean to deny the players any kind of choice. That's would be an extreme outlier. Perhaps I should have adopted the term 'framing'. I didn't since I'm not sure about the definition of 'framing'.</p><p></p><p>E.g. our DM once ran an adventure where we traveled on a large river boat along with a bunch of npcs. Then during the first night of the journey one of the passengers was murdered and our pcs were asked to help with the investigation. It was pretty obvious to everyone involved what we were expected to do, so we played along. I'd say we were railroaded into continuing the journey and trying to convict the murderer, but maybe you'd call it differently.</p><p>The adventure was very well executed but also very 'scripted'. Our choices were basically limited to those involving this investigation. It was also a lot of fun. It was one example where I didn't mind being rail-roaded because I know it would be all but impossible to run such a scenario if everyone was allowed to do whatever they wanted.</p><p></p><p>In our D&D 4e Dark Sun campaign we are in the lucky situation to have two DMs. One of them favours sandboxing and the other prefers railroading. I think we definitely get the best of both worlds: Some of the time we are free to do whatever we want but we still get to engage in elaborate, partially scripted roleplaying encounters that would be all but impossible to pull off by improvising. Imho, there's a time for both.</p><p></p><p>And that's probably all I have to say on this topic (which is btw. not exactly what this thread was originally about).</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 6134721, member: 46713"] Considering how this thread is progressing that would be futile. I suppose part of the problem is indeed that you are somehow set to believe that the term 'railroad' can only ever be used to describe a bad thing. To quote Mallus: Mallus' definition of railroad apparently matches mine. To me 'Railroading' doesn't mean to deny the players any kind of choice. That's would be an extreme outlier. Perhaps I should have adopted the term 'framing'. I didn't since I'm not sure about the definition of 'framing'. E.g. our DM once ran an adventure where we traveled on a large river boat along with a bunch of npcs. Then during the first night of the journey one of the passengers was murdered and our pcs were asked to help with the investigation. It was pretty obvious to everyone involved what we were expected to do, so we played along. I'd say we were railroaded into continuing the journey and trying to convict the murderer, but maybe you'd call it differently. The adventure was very well executed but also very 'scripted'. Our choices were basically limited to those involving this investigation. It was also a lot of fun. It was one example where I didn't mind being rail-roaded because I know it would be all but impossible to run such a scenario if everyone was allowed to do whatever they wanted. In our D&D 4e Dark Sun campaign we are in the lucky situation to have two DMs. One of them favours sandboxing and the other prefers railroading. I think we definitely get the best of both worlds: Some of the time we are free to do whatever we want but we still get to engage in elaborate, partially scripted roleplaying encounters that would be all but impossible to pull off by improvising. Imho, there's a time for both. And that's probably all I have to say on this topic (which is btw. not exactly what this thread was originally about). [/QUOTE]
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