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General Tabletop Discussion
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Can the GNU be applied to an RPG system?
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<blockquote data-quote="pawsplay" data-source="post: 5580627" data-attributes="member: 15538"><p>That's the tricky thing about tables. Purely tabular information is not copyrightable. But there's pretty much no such thing as a table that contains only tabular information. Even the simplest table contains such novel authorship as headings and choice of font.</p><p></p><p>For instance, when I use the OGL, I can happily create tables, class writeups, feats, and so forth that mimic, as closely as possible, what WotC or Paizo uses. But if I were publishing a similar game system without a license, it would be in my best interests to make the tables, class writeups, feats, and so forth, as <em>different</em> as possible while preserving the information I need. </p><p></p><p>It's relatively easy, when creating an entirely new game, to use common "terms of art" like hit points, attack bonus, and so forth, and generic English terms like Strength or Luck. It's much harder when creating a game clone. Is "Power Attack" a novel, copyrightable piece of text, or a title using common English words in a non-artistic way? Only your judge knows for sure.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 5580627, member: 15538"] That's the tricky thing about tables. Purely tabular information is not copyrightable. But there's pretty much no such thing as a table that contains only tabular information. Even the simplest table contains such novel authorship as headings and choice of font. For instance, when I use the OGL, I can happily create tables, class writeups, feats, and so forth that mimic, as closely as possible, what WotC or Paizo uses. But if I were publishing a similar game system without a license, it would be in my best interests to make the tables, class writeups, feats, and so forth, as [i]different[/i] as possible while preserving the information I need. It's relatively easy, when creating an entirely new game, to use common "terms of art" like hit points, attack bonus, and so forth, and generic English terms like Strength or Luck. It's much harder when creating a game clone. Is "Power Attack" a novel, copyrightable piece of text, or a title using common English words in a non-artistic way? Only your judge knows for sure. [/QUOTE]
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Can the GNU be applied to an RPG system?
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