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General Tabletop Discussion
*Pathfinder & Starfinder
Can the Vampire Class make new vampires?
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<blockquote data-quote="Scribble" data-source="post: 5665570" data-attributes="member: 23977"><p>Original folklore was mostly just a "stake" to keep the dead from rising out of their graves. Wood was just cheap/easy.</p><p></p><p>Later the ideas about various woods were added on.</p><p></p><p>I think the argument here is because of different concepts of "logic."</p><p></p><p>The idea that flies are generated by rotting meat has a sort of internal "logic," but it falls apart on careful observation, and ends up being just as "real" as some other guys random explanation. </p><p></p><p>You can pretty much generate this form of logic with anything you want based on anything you want, which is the issue I have when this is applied to game design.</p><p></p><p>You essentially end up with what one guy thinks is "logical" but it leaves the door open to arguments about why it's not, and something else obviously is (again usually whatever would make the arguers character more powerful.)</p><p></p><p>I prefer a game designed to give me a balanced rule, upon which I can put my own "logic"that seems cool.</p><p></p><p>IE blood taken from an enemy vrs not an enemy can be logiced into blood freely given vrs not freely given because that feels cool.</p></blockquote><p></p>
[QUOTE="Scribble, post: 5665570, member: 23977"] Original folklore was mostly just a "stake" to keep the dead from rising out of their graves. Wood was just cheap/easy. Later the ideas about various woods were added on. I think the argument here is because of different concepts of "logic." The idea that flies are generated by rotting meat has a sort of internal "logic," but it falls apart on careful observation, and ends up being just as "real" as some other guys random explanation. You can pretty much generate this form of logic with anything you want based on anything you want, which is the issue I have when this is applied to game design. You essentially end up with what one guy thinks is "logical" but it leaves the door open to arguments about why it's not, and something else obviously is (again usually whatever would make the arguers character more powerful.) I prefer a game designed to give me a balanced rule, upon which I can put my own "logic"that seems cool. IE blood taken from an enemy vrs not an enemy can be logiced into blood freely given vrs not freely given because that feels cool. [/QUOTE]
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Can the Vampire Class make new vampires?
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