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General Tabletop Discussion
*Dungeons & Dragons
can warlocks be good guys?
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<blockquote data-quote="I'm A Banana" data-source="post: 6532814" data-attributes="member: 2067"><p>Nah, it's not soul-selling. It's a power exchange. One way to think of it is like the old concept of the Covenant -- you agree to be loyal to one particular patron, and to pass on service to them to your offspring, and, as long as the patron is served, the patron agrees to protect you and yours (by granting power to warlocks). It's a back-and-forth, not a reliance, and both sides can fail. </p><p></p><p>Another way to think of it: mortals are useful. In exchange for that utility, the mortal is granted some measure of power by a being that may or may not agree with their ultimate goal, but finds common alliance for the moment. Perhaps a proud, pure, noble knight accepts a fiendish pact because there are demons overrunning the land and for now, at least, devils and mortals are on the same side. Perhaps a high-minded revolutionary finds a demon to be a necessary ally in overthrowing the draconian, iron-fisted empire that has come to rule their hometown. None of these people are evil or pursuing evil goals, but evil hates evil as much as good hates evil. </p><p></p><p>One Good-aligned fiend-pact warlock I had was someone whose fiend was bound in their magical weapon, passed down from generation to generation as a family curse that they had to bear...the fiend was sealed within the weapon, and my character could call out its abilities while leaving it imprisoned. Of course, it schemed for release, but my character's lineage had been dealing with its schemes for generations, and they had it well in control (the possible plot thread of its successful release never came up in play, but would've been AWESOME).</p><p></p><p>I even envision <a href="http://daedaluswing.wikidot.com/celestial-pact-warlock" target="_blank">Celestial-pact warlocks</a> for non-good characters: the angels help those who ally with them, even if they don't share an outlook.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6532814, member: 2067"] Nah, it's not soul-selling. It's a power exchange. One way to think of it is like the old concept of the Covenant -- you agree to be loyal to one particular patron, and to pass on service to them to your offspring, and, as long as the patron is served, the patron agrees to protect you and yours (by granting power to warlocks). It's a back-and-forth, not a reliance, and both sides can fail. Another way to think of it: mortals are useful. In exchange for that utility, the mortal is granted some measure of power by a being that may or may not agree with their ultimate goal, but finds common alliance for the moment. Perhaps a proud, pure, noble knight accepts a fiendish pact because there are demons overrunning the land and for now, at least, devils and mortals are on the same side. Perhaps a high-minded revolutionary finds a demon to be a necessary ally in overthrowing the draconian, iron-fisted empire that has come to rule their hometown. None of these people are evil or pursuing evil goals, but evil hates evil as much as good hates evil. One Good-aligned fiend-pact warlock I had was someone whose fiend was bound in their magical weapon, passed down from generation to generation as a family curse that they had to bear...the fiend was sealed within the weapon, and my character could call out its abilities while leaving it imprisoned. Of course, it schemed for release, but my character's lineage had been dealing with its schemes for generations, and they had it well in control (the possible plot thread of its successful release never came up in play, but would've been AWESOME). I even envision [URL="http://daedaluswing.wikidot.com/celestial-pact-warlock"]Celestial-pact warlocks[/URL] for non-good characters: the angels help those who ally with them, even if they don't share an outlook. [/QUOTE]
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