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General Tabletop Discussion
*Dungeons & Dragons
can we make better dragons?
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<blockquote data-quote="cbwjm" data-source="post: 8338544" data-attributes="member: 6788732"><p>I use some "bloodied" abilities now. Had a wyvern brute that had "Uses it's tail sting instantly when bloodied" Almost killed the bard due to it being a crit (and, incidentally, the first time I rolled anything that hit in that encounter). </p><p></p><p>An ancient dragon instantly regaining its breath weapon and then using it would put the fear of dragons into the players. Matt Colville has a 4e running the game video about poaching abilities from 4e and he uses a red dragon as the example. Apparently the more powerful ones had both an aura of flame and their breath weapon didn't so much ignore resistance to fire as strip it away which combos nicely with the aura. Definitely some cool ideas for dragons, and other monsters, in DnD.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 8338544, member: 6788732"] I use some "bloodied" abilities now. Had a wyvern brute that had "Uses it's tail sting instantly when bloodied" Almost killed the bard due to it being a crit (and, incidentally, the first time I rolled anything that hit in that encounter). An ancient dragon instantly regaining its breath weapon and then using it would put the fear of dragons into the players. Matt Colville has a 4e running the game video about poaching abilities from 4e and he uses a red dragon as the example. Apparently the more powerful ones had both an aura of flame and their breath weapon didn't so much ignore resistance to fire as strip it away which combos nicely with the aura. Definitely some cool ideas for dragons, and other monsters, in DnD. [/QUOTE]
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can we make better dragons?
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