Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Can we make the Grim-n-Gritty rules a little less... grim?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DWARF" data-source="post: 1160973" data-attributes="member: 863"><p>a bit of an addendum;</p><p></p><p>Firstly, I'm looking to make the characters either in or involved with a very influential noble family in a fairly large kingdom. As a result, they'll have a lot of resources at their disposal. Starting level will be between 3 and 7; depending on the character. I'm kind of burned out of games where the players are all nobodies with no money fighting a great evil while the kings and governments can't really do anything about it. I want a game where goverments and armies are facing the dragons and monsters, and the characters will be a part of that system.</p><p></p><p>Do realize that I don't really care about "balance" between classes or races. Faen will get half hit points, Sprytes will get a quarter the hit points, as compared to a medium sized combatant, and Giants at full size WILL get double hit points.</p><p></p><p>I'm also altering races so Giants get +4 to Str as opposed to +2, Litorians get +2 to BOTH strength and dexterity. Some other races may get different bonuses, or removal of their drawbacks, like the Verrik, I'm considering removing their -2 to Cha.</p><p></p><p>I don't like balance, I don't want it in a game I run. Some of the best and most memorbale characters are the unbalanced ones. In my game, Giants are really strong. Is it fair? Who cares about fairness in the rules, I'm there to run a game where it's set up as "Giants are stonger, what are you going to do about it?" or, "A single high-level wizard could decimate a city if properly prepared for it, so what are you going to do when one wants you to empty the city coffers or he will destroy the city?"</p><p></p><p>While every race can be any class, that hardly means that they'll do as well as another race. The games there to be fun, but the system I want for this campaign where the world is set up as a harsh, unfair place. If the players want to be heroes and try and bring about a "balance" or "fairness" as they see it, okay; but I'll also allow them to be despots as well.</p></blockquote><p></p>
[QUOTE="DWARF, post: 1160973, member: 863"] a bit of an addendum; Firstly, I'm looking to make the characters either in or involved with a very influential noble family in a fairly large kingdom. As a result, they'll have a lot of resources at their disposal. Starting level will be between 3 and 7; depending on the character. I'm kind of burned out of games where the players are all nobodies with no money fighting a great evil while the kings and governments can't really do anything about it. I want a game where goverments and armies are facing the dragons and monsters, and the characters will be a part of that system. Do realize that I don't really care about "balance" between classes or races. Faen will get half hit points, Sprytes will get a quarter the hit points, as compared to a medium sized combatant, and Giants at full size WILL get double hit points. I'm also altering races so Giants get +4 to Str as opposed to +2, Litorians get +2 to BOTH strength and dexterity. Some other races may get different bonuses, or removal of their drawbacks, like the Verrik, I'm considering removing their -2 to Cha. I don't like balance, I don't want it in a game I run. Some of the best and most memorbale characters are the unbalanced ones. In my game, Giants are really strong. Is it fair? Who cares about fairness in the rules, I'm there to run a game where it's set up as "Giants are stonger, what are you going to do about it?" or, "A single high-level wizard could decimate a city if properly prepared for it, so what are you going to do when one wants you to empty the city coffers or he will destroy the city?" While every race can be any class, that hardly means that they'll do as well as another race. The games there to be fun, but the system I want for this campaign where the world is set up as a harsh, unfair place. If the players want to be heroes and try and bring about a "balance" or "fairness" as they see it, okay; but I'll also allow them to be despots as well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Can we make the Grim-n-Gritty rules a little less... grim?
Top