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Can we talk about best practices?
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<blockquote data-quote="Yora" data-source="post: 8336332" data-attributes="member: 6670763"><p>Run the game you think you can run. Not the kind of ideal game you wish you could run.</p><p></p><p>Being ambitious and trying things out is always good to learn and approve. But quite often it's a good idea to really think if what you plan to do is realistic.</p><p></p><p>An 80 part campaign that takes the PCs from 1st to 20th level sounds cool. But when your GM career so far consist of a campaign with 5 games and one with 3 games before they stalled out, do you really think you'll pull that off? Better to plan for a single adventure that can be done in 5 games and then has the option to carry on into a next adventures, if the players all work together well as a group and are still motivated.</p><p>Or you want to run a deeply involved campaign with 6 PCs who all play major roles in the continuous narrative, but you never can get all seven people in your group together at the same time more than ince every two months or so. Yes, your idea might be amazing, but when you have a group where only 4 or 5 people can actually make it for every scheduled game, better find a campaign that doesn't require all PCs to be present every time.</p></blockquote><p></p>
[QUOTE="Yora, post: 8336332, member: 6670763"] Run the game you think you can run. Not the kind of ideal game you wish you could run. Being ambitious and trying things out is always good to learn and approve. But quite often it's a good idea to really think if what you plan to do is realistic. An 80 part campaign that takes the PCs from 1st to 20th level sounds cool. But when your GM career so far consist of a campaign with 5 games and one with 3 games before they stalled out, do you really think you'll pull that off? Better to plan for a single adventure that can be done in 5 games and then has the option to carry on into a next adventures, if the players all work together well as a group and are still motivated. Or you want to run a deeply involved campaign with 6 PCs who all play major roles in the continuous narrative, but you never can get all seven people in your group together at the same time more than ince every two months or so. Yes, your idea might be amazing, but when you have a group where only 4 or 5 people can actually make it for every scheduled game, better find a campaign that doesn't require all PCs to be present every time. [/QUOTE]
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