Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Can words have power without gods?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dethklok" data-source="post: 6260530" data-attributes="member: 6746469"><p>Not entirely, no. But in this case, the denizens of Atlantis are simply "gods."</p><p></p><p></p><p>One of my friends suggested this. But in that case wouldn't magic be more like songs or strange ululations which everyone had to match specifically and exactly with whatever vocal apparatus they possessed, rather than words <em>per se</em>? This is plausible, but it isn't the magic that most of us recognize, not least because it would be dependent on physical characteristics more than intelligence, willpower, or spirituality.</p><p></p><p></p><p>Of course; it can be really cool. (In fact, that's how we always use magic in our games.)</p><p></p><p></p><p>Then wouldn't people eventually figure out that there was no need for the ritual of magic and simply snap their fingers with conviction?</p><p></p><p></p><p>I disagree. The nature of magic can still be arcane, but I see no plausible way that uttering words in Latin, Babylonian, or LaVey's Enochian would have power without some external intelligence hearing these words and interpreting them (or else some external intelligence changing the universe to recognize them).</p><p></p><p></p><p>This was something else we considered. It does have an internal logic, but unfortunately it gives rise to poems, or personal phrases like "Flickum Bicus," not incantations like <em>Omnes conspecti, omnes auditi, in nocte usque, ad saxum commutate, <em>dum caelum ardeat</em></em>!</p><p></p><p></p><p>Very well! But "flickum Bicus" is still not a classic incantation.</p><p></p><p></p><p>Then either one need not use specific words, or else, the immediate question is why some words have power and not others.</p><p></p><p></p><p>In <em>Veil of Darkness</em>, the true name of Kairn is a secret written in a book of evil that you must unlock to defeat him. But the question is begged - who named Kairn? In a godless universe, there is no agency to imbue words with cosmic meaning.</p></blockquote><p></p>
[QUOTE="Dethklok, post: 6260530, member: 6746469"] Not entirely, no. But in this case, the denizens of Atlantis are simply "gods." One of my friends suggested this. But in that case wouldn't magic be more like songs or strange ululations which everyone had to match specifically and exactly with whatever vocal apparatus they possessed, rather than words [I]per se[/I]? This is plausible, but it isn't the magic that most of us recognize, not least because it would be dependent on physical characteristics more than intelligence, willpower, or spirituality. Of course; it can be really cool. (In fact, that's how we always use magic in our games.) Then wouldn't people eventually figure out that there was no need for the ritual of magic and simply snap their fingers with conviction? I disagree. The nature of magic can still be arcane, but I see no plausible way that uttering words in Latin, Babylonian, or LaVey's Enochian would have power without some external intelligence hearing these words and interpreting them (or else some external intelligence changing the universe to recognize them). This was something else we considered. It does have an internal logic, but unfortunately it gives rise to poems, or personal phrases like "Flickum Bicus," not incantations like [I]Omnes conspecti, omnes auditi, in nocte usque, ad saxum commutate, [I]dum caelum ardeat[/I][/I]! Very well! But "flickum Bicus" is still not a classic incantation. Then either one need not use specific words, or else, the immediate question is why some words have power and not others. In [I]Veil of Darkness[/I], the true name of Kairn is a secret written in a book of evil that you must unlock to defeat him. But the question is begged - who named Kairn? In a godless universe, there is no agency to imbue words with cosmic meaning. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Can words have power without gods?
Top