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Can WotC be forgiven?
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<blockquote data-quote="pemerton" data-source="post: 8896960" data-attributes="member: 42582"><p>This makes little sense to me.</p><p></p><p>If the OGL was only ever a sign of "good faith" from WotC, then why bother dressing it up in legal language? Why pretend there's a contract if no one actually believed there was one?</p><p></p><p>Conversely, if the OGL <em>was</em> a genuine legal safe harbour - which I think is the better analysis - then why abandon it as soon as the weather gets rough?</p><p></p><p>As far as "taking open gaming away from WotC's grubby paws", my understanding is that for most 3PPs the point of publishing D&D-adjacent works is to benefit from D&D's market preponderance. It's always been possible to create new RPGs and licence them in an open fashion, but presumably most 3PPs didn't do this because they doubted they would have many customers.</p><p></p><p>I'm surprised after years of reading on ENworld how dominant and superlative D&D is as a RPG, that people now think that they can make more money selling non-D&D-adjacent works.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8896960, member: 42582"] This makes little sense to me. If the OGL was only ever a sign of "good faith" from WotC, then why bother dressing it up in legal language? Why pretend there's a contract if no one actually believed there was one? Conversely, if the OGL [i]was[/i] a genuine legal safe harbour - which I think is the better analysis - then why abandon it as soon as the weather gets rough? As far as "taking open gaming away from WotC's grubby paws", my understanding is that for most 3PPs the point of publishing D&D-adjacent works is to benefit from D&D's market preponderance. It's always been possible to create new RPGs and licence them in an open fashion, but presumably most 3PPs didn't do this because they doubted they would have many customers. I'm surprised after years of reading on ENworld how dominant and superlative D&D is as a RPG, that people now think that they can make more money selling non-D&D-adjacent works. [/QUOTE]
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