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Can YOU Balance this Magic Item??
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<blockquote data-quote="Disgruntled Hobbit" data-source="post: 8258700" data-attributes="member: 7030041"><p>It should be "While wielding this sword, as an action you can expend 1 charge to summon..." or "While wielding this sword, you can use an action to expend 1 charge to summon..."</p><p>Also, PLANE of existence</p><p>This is pretty minor. The Eldritch Knight can do this at-will. Doesn't seem worth a charge</p><p></p><p></p><p></p><p>This is a big radius. You could hit 25 creatures if surrounded. It's way bigger than the area for the next ability</p><p>I'd keep this at 2 charges but make Ability Smash 1 charge and remove the charge cost from Ability Summon</p><p></p><p>Could be phrased better. </p><p>How bout "While wielding this sword, as an action you can expend 2 charges to spin around, hitting every creature you can see within your reach. Creatures struck by this attack must make a DC __ Dexterity saving throw, taking 2d6 damage plus your Strength modifier on a failed save, or half as much damage on a successful one."</p><p></p><p></p><p></p><p>"While wielding this sword, as an action you can expend 1 charges to smash the ground. Each creature in a 15-foot cone must succeed on a ___ Dexterity saving throw or be knocked prone."</p><p></p><p></p><p></p><p>It'd be "daily at dawn" not a long rest. 1d4 charges would be fine</p><p>Sacrificing weapons is cool beanz, but this should be limited to once per day so the character doesn't stack up longswords taken from defeated foes to sacrifice one after the other. Mebbe it could grant a reroll when recharging at dawn. Or increase the die used to determine how many charges regained that dawn, matching the sacrificed weapon. So if you sacrifice a shortsword you regain 1d6 charges instead of 1d4.</p></blockquote><p></p>
[QUOTE="Disgruntled Hobbit, post: 8258700, member: 7030041"] It should be "While wielding this sword, as an action you can expend 1 charge to summon..." or "While wielding this sword, you can use an action to expend 1 charge to summon..." Also, PLANE of existence This is pretty minor. The Eldritch Knight can do this at-will. Doesn't seem worth a charge This is a big radius. You could hit 25 creatures if surrounded. It's way bigger than the area for the next ability I'd keep this at 2 charges but make Ability Smash 1 charge and remove the charge cost from Ability Summon Could be phrased better. How bout "While wielding this sword, as an action you can expend 2 charges to spin around, hitting every creature you can see within your reach. Creatures struck by this attack must make a DC __ Dexterity saving throw, taking 2d6 damage plus your Strength modifier on a failed save, or half as much damage on a successful one." "While wielding this sword, as an action you can expend 1 charges to smash the ground. Each creature in a 15-foot cone must succeed on a ___ Dexterity saving throw or be knocked prone." It'd be "daily at dawn" not a long rest. 1d4 charges would be fine Sacrificing weapons is cool beanz, but this should be limited to once per day so the character doesn't stack up longswords taken from defeated foes to sacrifice one after the other. Mebbe it could grant a reroll when recharging at dawn. Or increase the die used to determine how many charges regained that dawn, matching the sacrificed weapon. So if you sacrifice a shortsword you regain 1d6 charges instead of 1d4. [/QUOTE]
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