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Can you cancel Forcecage early?
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<blockquote data-quote="MarkB" data-source="post: 7597235" data-attributes="member: 40176"><p>I've experienced this from the player side. Trapped a Bone Devil in the barred-cage version of Forcecage while we killed the rest of the cultists and stopped the sacrificial ritual. We could have then gone and tried to stab it to death through the bars, except that the underground temple started to collapse as a result of the disrupted ceremony. By the time we'd run out of there, the devil in the forcecage was probably the only thing left alive in there.</p><p></p><p>One solution to this issue is for someone in the party to have Disintegrate prepared - it will take down a construct of magical force in one shot.</p><p></p><p>There are other spells with similar issues. Whatever answer you come up with, you may want to consider whether it applies to spells such as Rope Trick, Mordenkainen's Magnificent Mansion, or Demiplane.</p></blockquote><p></p>
[QUOTE="MarkB, post: 7597235, member: 40176"] I've experienced this from the player side. Trapped a Bone Devil in the barred-cage version of Forcecage while we killed the rest of the cultists and stopped the sacrificial ritual. We could have then gone and tried to stab it to death through the bars, except that the underground temple started to collapse as a result of the disrupted ceremony. By the time we'd run out of there, the devil in the forcecage was probably the only thing left alive in there. One solution to this issue is for someone in the party to have Disintegrate prepared - it will take down a construct of magical force in one shot. There are other spells with similar issues. Whatever answer you come up with, you may want to consider whether it applies to spells such as Rope Trick, Mordenkainen's Magnificent Mansion, or Demiplane. [/QUOTE]
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Can you cancel Forcecage early?
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