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Can you case feather fall if you are not holding a feather or a focus?
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<blockquote data-quote="Li Shenron" data-source="post: 8475885" data-attributes="member: 1465"><p>I think the original idea of material components is to "cost a hand slot".</p><p></p><p>So if you're a wizard or sorcerer, keep a hand free all the time and stop worrying. Most mages don't use shields, so in older editions it was mainly a choice between holding a weapon in the other hand vs being the torch-bearer, holding the map or similar. Many mage-types in 5e don't even use weapons because they have attack cantrips, so it's even easier.</p><p></p><p>There will be exceptional cases like if your hands are tied, gripping/holding on to something etc. so you'll have to make a choice.</p><p></p><p>Then of course people will always argue that they want to pass an object to the other hand, hold two objects while you cast, use a leather strip to drop the weapon without having to pick it up... I hate those debates. The rule is there to force a strategic choice as if your hands are a limited resource. If your group doesn't like it, IGNORE it and move on. Otherwise use the rule and don't cheat.</p><p></p><p>A reaction on the other hand doesn't take a specific amount of time, so even by the rules you are not supposed to worry about how fast you need to reach for a material component, just "spend" your reaction and the rules abstraction have you covered.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 8475885, member: 1465"] I think the original idea of material components is to "cost a hand slot". So if you're a wizard or sorcerer, keep a hand free all the time and stop worrying. Most mages don't use shields, so in older editions it was mainly a choice between holding a weapon in the other hand vs being the torch-bearer, holding the map or similar. Many mage-types in 5e don't even use weapons because they have attack cantrips, so it's even easier. There will be exceptional cases like if your hands are tied, gripping/holding on to something etc. so you'll have to make a choice. Then of course people will always argue that they want to pass an object to the other hand, hold two objects while you cast, use a leather strip to drop the weapon without having to pick it up... I hate those debates. The rule is there to force a strategic choice as if your hands are a limited resource. If your group doesn't like it, IGNORE it and move on. Otherwise use the rule and don't cheat. A reaction on the other hand doesn't take a specific amount of time, so even by the rules you are not supposed to worry about how fast you need to reach for a material component, just "spend" your reaction and the rules abstraction have you covered. [/QUOTE]
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Can you case feather fall if you are not holding a feather or a focus?
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