Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Can you CHOOSE to turn your spell into a full-round action?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lord Ben" data-source="post: 147214" data-attributes="member: 1396"><p>Delay spell allows you to delay the effects of spells from 1-5 rounds similiar to delayed blast fireball. It takes a slot 3 levels higher. </p><p></p><p>This isn't really what I wanted to do. I just wanted to cast fireball as a full-round action in order to get off 4 spells in one round before the PC's had a round inbetween to activate defensive measures. Also to scare them into believing themselves faced with superior enemy forces by using overwhelming firepower.</p><p></p><p>For a High level Cleric (in the Temple of EE) I can do this easy....</p><p></p><p>Round 1. Drink haste, drink invis, then the PC's come through the door.</p><p></p><p>Round 2. Cast Spell Resistance, then start casting Fire Storm. Hopefully the PC's will start searching for loot since they don't know it's combat yet.</p><p></p><p>Round 3. Finish casting Fire Storm for a possible 15d6, cast a Flame Strike (15d6), cast another Flame Strike (15d6), cast a quickened searing light against whoever looks to be wounded. </p><p></p><p>So now a PC of my choice takes 45d6 + 5d8 which is probably going to be more then enough to kill them since nobody has good reflex saves except an archer who only has 70hp.</p><p></p><p>This works nice because Clerics have lots of nice damaging spells that are full-round actions. But for a Wizard you'd have to be able to voluntarily turn a fireball into a full-round if you wished... I doubt I'd actually do it since I don't want to just kill them outright, but thinking about tactics made me wonder if it was possible.</p></blockquote><p></p>
[QUOTE="Lord Ben, post: 147214, member: 1396"] Delay spell allows you to delay the effects of spells from 1-5 rounds similiar to delayed blast fireball. It takes a slot 3 levels higher. This isn't really what I wanted to do. I just wanted to cast fireball as a full-round action in order to get off 4 spells in one round before the PC's had a round inbetween to activate defensive measures. Also to scare them into believing themselves faced with superior enemy forces by using overwhelming firepower. For a High level Cleric (in the Temple of EE) I can do this easy.... Round 1. Drink haste, drink invis, then the PC's come through the door. Round 2. Cast Spell Resistance, then start casting Fire Storm. Hopefully the PC's will start searching for loot since they don't know it's combat yet. Round 3. Finish casting Fire Storm for a possible 15d6, cast a Flame Strike (15d6), cast another Flame Strike (15d6), cast a quickened searing light against whoever looks to be wounded. So now a PC of my choice takes 45d6 + 5d8 which is probably going to be more then enough to kill them since nobody has good reflex saves except an archer who only has 70hp. This works nice because Clerics have lots of nice damaging spells that are full-round actions. But for a Wizard you'd have to be able to voluntarily turn a fireball into a full-round if you wished... I doubt I'd actually do it since I don't want to just kill them outright, but thinking about tactics made me wonder if it was possible. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Can you CHOOSE to turn your spell into a full-round action?
Top