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Can you CHOOSE to turn your spell into a full-round action?
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<blockquote data-quote="ConcreteBuddha" data-source="post: 153838" data-attributes="member: 3139"><p>"Indeterminate - as initiative counts do not equal a specific amount or unit of time in and of themselves. This argument comes from having used initiative counts under their old "identities" in 1e and 2e - the "superimposition" I "whine" about."</p><p></p><p>And yet, when the initiative count hits 12 twice, a specific amount of time has passed, namely six seconds.</p><p></p><p>And yet, Paul initiates first (his turn lasts for 6 seconds), then Herb (his turn also lasts for 6 seconds).</p><p></p><p>Do all of Paul's actions occur </p><p>1) before </p><p>2) during </p><p>or</p><p>3) simultaneously</p><p>to Herb's actions?</p><p></p><p>1) This system is not a good model for temporal analysis, because this does not happen in real time.</p><p>2) This system is not a good model for temporal analysis, because all of Paul's actions and all of Herb's actions are not given temporal priority.</p><p>3) This system is not a good model for temporal analysis, because this does not happen in real time.</p><p></p><p>Therefore, DnD does not look like a good model for Real Time. Therefore your assumption that time in DnD works exactly like it does in the Real World is invalid. </p><p>.</p><p>.</p><p>.</p><p>.</p><p>The Sigil has already defeated your "First Order Logic" claim by all ways at his disposal. </p><p></p><p>I 100% agree with The Sigil. </p><p></p><p>If you do not accept the fact that not one single person on this forum agrees with you after ten pages worth of posts, then what else can we possibly do to convince you that you are wrong?</p><p></p><p>What can you possibly do to convince us that we are wrong?</p><p></p><p>Go start a cult. There they will not question your ridiculous claim.</p><p>.</p><p>.</p><p>.</p><p>"You can "prove" that two "symbols" are identical and interchangeable; and thus express the same concept."</p><p></p><p>Identical? Interchangeable?</p><p></p><p>These are two different concepts.</p><p></p><p>2+2 is interchangeable with 4</p><p>but </p><p>2+2 is not identical to 4 </p><p></p><p>but</p><p></p><p>4 is identical to 4</p><p>4 is interchangable with 4</p><p></p><p></p><p>He who defines, wins.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>"If I say the word: verboten </p><p>and don't you don't understand German, you have no idea what I mean."</p><p></p><p>I know your word means something, and that is meaning. </p><p></p><p>"If I say the word: forbidden </p><p>You would "concieve" - or get the concept - of what I was saying."</p><p></p><p>No, I'd get the meaning of what I was hearing. And it may coincide with yours.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>I do not "know" if this "concept" has meaning to you. Hopefully, I may have the desired meaning: </p><p></p><p>Reread the posts. </p><p></p><p>You have not convinced anyone here. </p><p></p><p>The burden of proof is on you.</p></blockquote><p></p>
[QUOTE="ConcreteBuddha, post: 153838, member: 3139"] "Indeterminate - as initiative counts do not equal a specific amount or unit of time in and of themselves. This argument comes from having used initiative counts under their old "identities" in 1e and 2e - the "superimposition" I "whine" about." And yet, when the initiative count hits 12 twice, a specific amount of time has passed, namely six seconds. And yet, Paul initiates first (his turn lasts for 6 seconds), then Herb (his turn also lasts for 6 seconds). Do all of Paul's actions occur 1) before 2) during or 3) simultaneously to Herb's actions? 1) This system is not a good model for temporal analysis, because this does not happen in real time. 2) This system is not a good model for temporal analysis, because all of Paul's actions and all of Herb's actions are not given temporal priority. 3) This system is not a good model for temporal analysis, because this does not happen in real time. Therefore, DnD does not look like a good model for Real Time. Therefore your assumption that time in DnD works exactly like it does in the Real World is invalid. . . . . The Sigil has already defeated your "First Order Logic" claim by all ways at his disposal. I 100% agree with The Sigil. If you do not accept the fact that not one single person on this forum agrees with you after ten pages worth of posts, then what else can we possibly do to convince you that you are wrong? What can you possibly do to convince us that we are wrong? Go start a cult. There they will not question your ridiculous claim. . . . "You can "prove" that two "symbols" are identical and interchangeable; and thus express the same concept." Identical? Interchangeable? These are two different concepts. 2+2 is interchangeable with 4 but 2+2 is not identical to 4 but 4 is identical to 4 4 is interchangable with 4 He who defines, wins. . . . . . "If I say the word: verboten and don't you don't understand German, you have no idea what I mean." I know your word means something, and that is meaning. "If I say the word: forbidden You would "concieve" - or get the concept - of what I was saying." No, I'd get the meaning of what I was hearing. And it may coincide with yours. . . . . I do not "know" if this "concept" has meaning to you. Hopefully, I may have the desired meaning: Reread the posts. You have not convinced anyone here. The burden of proof is on you. [/QUOTE]
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Can you CHOOSE to turn your spell into a full-round action?
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