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Can you cleave after making an AoO?
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<blockquote data-quote="Ridley's Cohort" data-source="post: 260005" data-attributes="member: 545"><p><strong>Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Can you cleave after making an AoO?</strong></p><p></p><p></p><p></p><p>My comment is sort of explained by the following sentence (above).</p><p></p><p>The point is if you increase the potential cost of provoking an AoO you discourage AoOs. Obvious. On face value that is not a big deal: do something reckless or deperate, and sometimes you die.</p><p></p><p>IMO the problem is the "extra" cost from the cleave is not borne by the PC provoking the AoO. That creates both an in game and metagame disincentive. Gambling with your own PC's life is fun, the stuff of heroes. Gambling with the lives of other people's PCs is not fun (hopefully). It also can easily create bad player karma.</p><p></p><p>I think that is a Bad Thing. It is inevitable that foolishness by one PC will indirectly kill another PC. But I do not think there is any useful advantage in keeping quirky rules that makes this happen more often.</p><p></p><p>Is this a big deal? Probably not but it does depend on the campaign style. If the PCs are overmatched and forced to retreat it can easily come up. Keep in mind that physically intimidating and dangerous opponents are the most likely to have Cleave.</p><p></p><p>As for Rule 0 to restrict the 'range' of Cleave, I do not particularly like it because I think it squirms around the real issue, but I concede it is probably an adequate solution almost all the time.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 260005, member: 545"] [b]Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Can you cleave after making an AoO?[/b] My comment is sort of explained by the following sentence (above). The point is if you increase the potential cost of provoking an AoO you discourage AoOs. Obvious. On face value that is not a big deal: do something reckless or deperate, and sometimes you die. IMO the problem is the "extra" cost from the cleave is not borne by the PC provoking the AoO. That creates both an in game and metagame disincentive. Gambling with your own PC's life is fun, the stuff of heroes. Gambling with the lives of other people's PCs is not fun (hopefully). It also can easily create bad player karma. I think that is a Bad Thing. It is inevitable that foolishness by one PC will indirectly kill another PC. But I do not think there is any useful advantage in keeping quirky rules that makes this happen more often. Is this a big deal? Probably not but it does depend on the campaign style. If the PCs are overmatched and forced to retreat it can easily come up. Keep in mind that physically intimidating and dangerous opponents are the most likely to have Cleave. As for Rule 0 to restrict the 'range' of Cleave, I do not particularly like it because I think it squirms around the real issue, but I concede it is probably an adequate solution almost all the time. [/QUOTE]
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Can you cleave after making an AoO?
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