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Can you do a "diamond" shaped blast?
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<blockquote data-quote="Ziana" data-source="post: 4318322" data-attributes="member: 69885"><p>The burden is not on the authors of the D&D books to anticipate every possible absurd misreading of the rules. It is only to make a set of consistent and easily understood rules that allow players to use them as the basis for enjoyable and entertaining game sessions. Any REASONABLE person should be able to grasp how to apply the rules without much difficulty.</p><p></p><p>The rules aren't perfect and there are problems. These problem areas should be discussed so that people can get feedback on the best way to deal with them in practice. These discussions and their results can be forwarded to the authors to inform them of areas needing improvement or errata.</p><p></p><p>However, how area effect attack areas should be dealt with is not a problem. This is a straightforward section in the rules, and numerous examples have been made in this thread showing how they should be understood, and why that interpretation is reasonable.</p><p></p><p>The RPG community does not benefit from rules-lawyers who strive to pick apart even the most mundane aspect of the books to satisfy their need to generate dispute and discord. They may get their jollies from arguing about trivial things, but this only serves to paint rpg players in a bad light. It's an embarrassment and poisonous to the community. If we want to welcome new players and help them grasp the concepts of the game quickly and easily, then we should provide straightforward answers to questions.</p></blockquote><p></p>
[QUOTE="Ziana, post: 4318322, member: 69885"] The burden is not on the authors of the D&D books to anticipate every possible absurd misreading of the rules. It is only to make a set of consistent and easily understood rules that allow players to use them as the basis for enjoyable and entertaining game sessions. Any REASONABLE person should be able to grasp how to apply the rules without much difficulty. The rules aren't perfect and there are problems. These problem areas should be discussed so that people can get feedback on the best way to deal with them in practice. These discussions and their results can be forwarded to the authors to inform them of areas needing improvement or errata. However, how area effect attack areas should be dealt with is not a problem. This is a straightforward section in the rules, and numerous examples have been made in this thread showing how they should be understood, and why that interpretation is reasonable. The RPG community does not benefit from rules-lawyers who strive to pick apart even the most mundane aspect of the books to satisfy their need to generate dispute and discord. They may get their jollies from arguing about trivial things, but this only serves to paint rpg players in a bad light. It's an embarrassment and poisonous to the community. If we want to welcome new players and help them grasp the concepts of the game quickly and easily, then we should provide straightforward answers to questions. [/QUOTE]
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Can you do a "diamond" shaped blast?
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